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Discover From This Page & Topic: [] 3d
 [] D3DBook:Book Cover - GDWiki http://wiki.gamedev.net/index.php/D3DBook:Book_Cover (graphics shaders programming shader)
 [] Iñigo Quilez - fractals, computer graphics, mathematics, demoscene and more http://rgba.scenesp.org/iq/ (algorithm demoscene opengl chaos)
 [] GPU Gems 3 - Part I: Geometry http://http.developer.nvidia.com/GPUGems3/gpugems3_part01.html (gpu books shaders graphics)
 [] Open Asset Import Library - a free library to import various well-known 3D model formats into ... http://assimp.sourceforge.net/index.html (graphics library opengl)
 [] RA DIOHEA_D / HOU SE OF_C ARDS - Google Code http://code.google.com/creative/radiohead/ (visualization music google radiohead)
 [] Geometric Tools - 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics http://www.geometrictools.com/ (graphics algorithms opengl tutorial)
 [] welcome to the Virtual Terrain Project http://www.vterrain.org/ (terrain gis literature links)
 [] 3D World Simulation - Martin Baker http://www.euclideanspace.com/ (programming math physice mathematics)
 [] DevMaster.net - Your source for game development http://www.devmaster.net/ (programming gamedev development games)
 [] NVIDIA: Real-time Shadow Algorithms and Techniques http://developer.nvidia.com/object/doc_shadows.html (shadows graphics research papers)
 [] glslDevil - OpenGL GLSL Debugger http://www.vis.uni-stuttgart.de/glsldevil/ (opengl programming tool shaders)
 [] PIXAR - On-line library -- by date http://graphics.pixar.com/ (graphics papers research animation)
 [] P5Sunflow: Easy Ray Tracing from Processing.org - Hipsters Inc. http://hipstersinc.com/p5sunflow/ (processing library raytracing java)
 [] Core Techniques & Algorithms in Shader Programming http://www.coretechniques.info/ (programming gdc presentation graphics)
 [] Real Time Ray Tracing in AS3 http://www.laserpirate.com/as3raytracer/ (flash raytracing actionscript optimization)
 [] ARC 3D Webservice http://homes.esat.kuleuven.be/~visit3d/webservice/v2/ (reconstruction meshes models graphics)
 [] Elektronik Discussion : Main http://homepages.paradise.net.nz/nickamy/ (graphics people raytracing programming)
 [] Paul Bourke - Personal Pages http://local.wasp.uwa.edu.au/~pbourke/ (math geometry fractals cg)

 [] NVIDIA GPU Programming Guide - Performance Tuning Advice http://developer.nvidia.com/object/gpu_programming_guide.html (gpu graphics programming guide)
 [] Matrix and Quaternion FAQ http://www.j3d.org/matrix_faq/matrfaq_latest.html (matrix math quaternion quaternions)
 [] PixelMachine http://www.superjer.com/pixelmachine/? (programming graphics raytracing algorithm)
 [] Particle system example (by Paul Bourke) http://local.wasp.uwa.edu.au/~pbourke/modelling_rendering/particle/ (physics math particles)
 [] Humus - democoder blog with lots of tutorials http://www.humus.name/ (opengl tutorials directx graphics)
 [] Lumina http://lumina.sourceforge.net/ (opengl opensource editor shaders)
 [] Aim@Shape Project - Shape Repository http://shapes.aim-at-shape.net/viewmodels.php (models ply meshes graphics)
 [] DTV :: All the demoscene on a web TV ! http://www.demoscene.tv/ (demoscene programming visualization music)
 [] Make3D --- convert your image into 3d http://make3d.stanford.edu/ (photography tools photo research)
 [] Gamasutra - Features - "Real-Time Glow" Printer Friendly http://www.gamasutra.com/features/20040526/james_pfv.htm (glow programming shaders effects)
 [] Spiral Graphics - Free Tiling Texture Materials http://www.spiralgraphics.biz/packs/ (textures free gamedev resources)
 [] Humus http://www.humus.ca/ (programming opengl directx)
 [] Terrain LOD Published Papers http://www.vterrain.org/LOD/Papers/ (lod terrain opengl algorithm)
 [] ShaderX Books http://tog.acm.org/resources/shaderx/ (books rendering graphics gamedev)
 [] CrazyBump http://www.crazybump.com/ (software mapping normalmap textures)
 [] Suggestive Contour Gallery http://www.cs.princeton.edu/gfx/proj/sugcon/models/ (graphics ply meshes model)
 [] The Stanford 3D Scanning Repository http://graphics.stanford.edu/data/3Dscanrep/ (graphics models meshes highres)
 [] Beyond3D http://www.beyond3d.com/ (hardware programming news reviews)
 [] Essential Math for Games Programmers http://www.essentialmath.com/tutorial.htm (programming math tutorial physics)
 [] Blender 3D: Noob to Pro - Wikibooks http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro (blender tutorial graphics tutorials)
 [] UNITY: Overview http://unity3d.com/unity/ (programming software graphics physics)
 [] NVIDIA GeForce 6800 Ultra (NV40). Part One: Architecture Features and Synthetic Tests in D3D ... http://www.digit-life.com/articles2/gffx/nv40-part1-a.html#p2 (geforce processor gpu graphics)
 [] Dedalo-3d.com http://www.dedalo-3d.com/ (dcc material)
 [] HOLOGRAFIKA - Real 3D Displays http://www.holografika.com/ (display hardware screen)
 [] Voxel terrain engine : LeGreg Homepage - Gregory Massal http://www.massal.net/article/voxel/ (tutorial graphics programming terrain)
 [] MV3D – Trac http://trac.mv3d.com/trac (python mmo twisted opensource)
 [] fractal landscapes http://www.defmacro.org/ramblings/fractal.html (fractals graphics effects)
 [] Hacking Quaternions (from The Inner Product) http://number-none.com/product/Hacking%20Quaternions/index.html (quaternion animation gameengine)
 [] Game Engine Anatomy 101 - Game Engine Anatomy 101 http://www.extremetech.com/article2/0,1697,594,00.asp (engine game design programming)
 [] incg05_6up.pdf (application/pdf objekt) http://www9.informatik.uni-erlangen.de:81/Teaching/SS2004/InCG/incg05_6up.pdf (slides cg programming shaders)
 [] Cuneyt Ozdas Software http://www.cuneytozdas.com/software/3dsmax/ (plugins plugin max tutorial)
 [] 3D Total - The cg artists home page http://www.3dtotal.com/ (tutorials design tutorial art)
 [] autodesk website http://area.autodesk.com/ (tutorials tutorial community maya)
 [] louis marcoux - 3ds Max Tips & Tricks http://louismarcoux.com/MaxTips.htm (resources cg max videotutorial)
 [] UVW-Mapping in 3DS Max http://www.waylon-art.com/uvw_tutorial/uvwtut_01.html (tutorial texturing)
 [] Gnomonology - Home http://gnomonology.com/ (tutorials tutorial photoshop design)
 [] Game Artist Forums http://www.game-artist.net/forums/ (forum tutorials games tutorial)
 [] Unwrap UVW Mapping of model to single UV Map for Texture Making - Game Texturing http://www.oman3d.com/tutorials/3ds/unwrap_uvw_mapping/ (tutorial uvmap mapping)
 [] {E}vermotion - 3D models, textures, tutorials, architecture, 3D graphic, vray, 3ds max http://www.evermotion.org/index.php?unfold_exclusive=84&unfold=exclusive (hdr skies free sky)
 [] MAXON - The makers of CINEMA 4D and BodyPaint 3D http://www.maxon.net/pages/products/bodypaint3d/workswith/mov_3dsmax.html (video bodypaint)
 [] The Gnomon Workshop - Free Tutorials http://www.thegnomonworkshop.com/tutorials.html (tutorials tutorial modeling gnomon)
 [] CGTalk - Edit Poly - Edit Mesh Qs http://forums.cgsociety.org/showthread.php?t=1805 (forum blog)
 [] Luxology http://www.luxology.com/ (modeling mac design graphics)
 [] 3D Studio Max tutorial - Hotkeys and Mouse Essentials http://www.3dnuts.com/tutorials/3dstudiomax-hotkeys.shtml (shortcuts tutorials shortcut tips)
 [] Google SketchUp - Home http://sketchup.google.com/ (google software tools free)
 [] Texturing with UVW & Unwrap UVW Maps http://www.oman3d.com/tutorials/3ds/texture_stealth/ (max tutorial tutorials tutoriales)
 [] ..::xenomorphic.co.uk::.. Education Powered by 3d-Palace.com http://www.xenomorphic.co.uk/education.htm
 [] floze: Six Tuts On Light And Shade, Part I, Sunny Afternoon http://www.floze.org/2008/07/six-tuts-on-light-and-shade-part-i.html (mentalray tutorials lighting tutorial)
 [] CGArena - Animation, Computer Graphics, Digital Artists, Art, CG Jobs http://www.cgarena.com/ (cg art design community)
 [] 3D Studio Max tutorial - Rigging robotic joints http://www.3dnuts.com/tutorials/robotrigging/rigging_robot_joints.shtml (tutorials tutorial rigging max)
 [] 3D Ripper DX http://www.deep-shadows.com/hax/3DRipperDX.htm (modeling windows model opengl)
 [] ZBrushCentral http://www.zbrushcentral.com/zbc/index.php (tutorial zbrush model cg)
 [] aNTROPUs - 3D Character Artist - Krishnamurti M. Costa - Online Portfolio http://www.antropus.com/blog/ (portfolio tutorials blogs)
 [] blender.org - Home http://www.blender.org/ (software animation opensource windows)
 [] Main Page - Croquet Consortium http://www.opencroquet.org/index.php/Main_Page (visualization virtualworlds croquet smalltalk)
 [] Autodesk - Autodesk 3ds Max Services & Support - Learning Paths http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837309&linkID=9241175 (max tutorial tutorials studio)
 [] Architect, 3D, 3D news, Architectural Illustration, 3D studio max, 3D Images, 3D studio viz, ... http://www.cgarchitect.com/default.asp (modeling tutorials rendering visualization)
 [] MAXON - The makers of CINEMA 4D and BodyPaint 3D http://www.maxon.net/pages/products/bodypaint3d/workswith/workswith_e.html (bodypaint)
 [] Autodesk - Autodesk 3ds Max - Act3animation http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=5552083&linkID=5572501 (article blog tips)
 [] Normal Mapping Tutorial by Ben Cloward - page 1 http://www.bencloward.com/tutorials_normal_maps1.shtml (mapping normal opengl map)
 [] pullin shapes - Roadkill UV Tool http://www.pullin-shapes.co.uk/page8.htm (mapping max map freeware)
 [] Panzar and Ariorh presents PANZAR 3D - CG ART http://www.panzar.com/ (cg model art game)
 [] An Ivy Generator http://graphics.uni-konstanz.de/~luft/ivy_generator/ (software cg)
 [] Silgrad Tower: Oblivion | FAQ Archive | [3DS] Collision: the easy way out using gundalf's exporter http://www.silgrad.com/wbb2/thread.php?threadid=2477 (tutorial creabox niftools)
 [] CrazyBump http://www.crazybump.com/ (software mapping normalmap textures)
 [] 3D Warehouse http://sketchup.google.com/3dwarehouse/ (sketchup google models design)
 [] Autodesk - Developer Center - Autodesk 3ds Max http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7481355 (sdk dev graphics programming)
 [] {E}vermotion - 3D models, textures, tutorials, architecture, 3D graphic, vray, 3ds max http://www.evermotion.org/ (tutorials render models textures)
 [] 3D Buzz http://3dbuzz.com/vbforum/sv_home.php (tutorials video forums)
 [] Global Illumination using Default Scanline Renderer | 3D Studio Max - Free Tutorial Search Engine - http://www.xtreme-pixel.com/tutorials.php?viewtutorial=282
 [] VRay Tutorial - Studio Lighting Explained (3ds Max + V-Ray) http://cg-india.com/Tutorials/V-Ray/3dsMax_tutorial_SL_01.html (tutorial vray)
 [] 3D Artists http://www.raph.com/3dartists/
 [] My Mental Ray Community http://mymentalray.com/ (mentalray rendering forums)
 [] Colliding Objects Using Reactor in 3D Studio Max http://www.oman3d.com/tutorials/3ds/collision_reactor/
 [] Mayang's Free Texture Library http://www.mayang.com/textures/ (textures resources graphics design)
 [] Rhino 3D Models http://www.ob.com/library/ (rhino)
 [] Andre Holzmeister :: www.animation.art.br http://www.animation.art.br/ (animation portfolio art artist)
 [] http://ambient-whisper.cgcommunity.com/home.html http://ambient-whisper.cgcommunity.com/home.html (tutorial inspiration creabox artiste)
 [] Allan McKay - News http://www.allanmckay.com/index.html (tutorial effect creabox artiste)
 [] Max Underground http://maxunderground.com/