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Discover From This Page & Topic: [] ai
 [] Datawocky: Are Machine-Learned Models Prone to Catastrophic Errors? http://anand.typepad.com/datawocky/2008/05/are-human-experts-less-prone-to-catastrophic-errors-than- ... (search datamining google algorithm)
 [] Statistical Data Mining Tutorials http://www.autonlab.org/tutorials/ (statistics tutorial datamining algorithms)
 [] Amit’s Game Programming Information http://www-cs-students.stanford.edu/~amitp/gameprog.html (programming games algorithms reference)
 [] ONLamp.com -- Building Decision Trees in Python http://www.onlamp.com/pub/a/python/2006/02/09/ai_decision_trees.html (programming algorithms datamining tutorial)
 [] Analyzing the AI Bot Library from the Quake 3 Source Code http://aigamedev.com/source/quake3-engine (games programming code development)
 [] Clustering - Introduction http://www.elet.polimi.it/upload/matteucc/Clustering/tutorial_html/ (clustering statistics theory algorithms)
 [] Artificial Intelligence: A Modern Approach http://aima.cs.berkeley.edu/ (ai books book algorithms)
 [] The Art of AI Sidekicks: Making Sure Robin Doesn't Suck — AiGameDev.com http://aigamedev.com/discussion/art-of-sidekicks (ai gamedesign gamedev cooperation)
 [] aima-python - Google Code http://code.google.com/p/aima-python/ (algorithms python programming reference)
 [] Free Science and Video Lectures Online!: Machine Learning and Artificial Intelligence Video Lectures http://freescienceonline.blogspot.com/2007/07/machine-learning-and-artificial.html (video science learning education)
 [] Feng-GUI - Feng Shui for Graphic User Interfaces http://www.feng-gui.com/Default.aspx (tools design webdesign usability)
 [] Real AI for Games | Commercial Intelligence http://haleyai.com/wordpress/2008/04/16/real-ai-for-games/ (ai gamedev games programming)
 [] Project Overview: perfectstorm - o/ http://erleuchtet.org/2008/03/project-overview-perfectstorm.html (lisp opengl game games)
 [] Numenta - numenta.com http://www.numenta.com/ (brain technology memory business)
 [] Blended Technologies » Blog Archive » Machine Learning and Dragons - a Game http://www.blendedtechnologies.com/machine-learning-and-dragons-a-game/177 (python games algorithms programming)
 [] SVM-Light Support Vector Machine http://svmlight.joachims.org/ (svm datamining opensource algorithms)
 [] OpenCyc.org http://www.opencyc.org/ (opensource ontology semanticweb cyc)
 [] FEAR's AI http://aigamedev.com/reviews/fear-ai (ai games reference gamedev)
 [] shogun | A Large Scale Machine Learning Toolbox http://www.shogun-toolbox.org/ (statistics datamining opensource python)

 [] MIT Artificial Intelligence Laboratory Series - Complete Listing http://bitsavers.org/pdf/mit/ai/ (lisp ai programming mit)
 [] Machine Learning (Theory) http://hunch.net/ (research blog machinelearning learning)
 [] Main Page - OpenCog http://www.opencog.org/wiki/Main_Page (ai programming research framework)
 [] Theorizing from Data - Peter Norvig (YouTube - Google Developers Day US ) http://www.youtube.com/watch?v=nU8DcBF-qo4 (google video statistics algorithms)
 [] Peter@Norvig.com http://www.norvig.com/ (programming research blogger lisp)
 [] On Intelligence http://www.onintelligence.org/ (books brain science intelligence)
 [] Precomputed Search Trees: Planning for Interactive Goal-Driven Animation http://graphics.cs.cmu.edu/projects/precomputed_search_trees/ (development research visualization ai)
 [] I Chat, Therefore I Am... | Technology | DISCOVER Magazine http://discovermagazine.com/2007/brain/i-chat-therefore-i-am/article_print (chat language ai article)
 [] Welcome to Pyke http://pyke.sourceforge.net/ (python programming inference ai)
 [] ConceptNet http://web.media.mit.edu/~hugo/conceptnet/ (nlp ontology semantic python)
 [] Pushing the Limits of Game AI Technology — AiGameDev.com http://aigamedev.com/coverage/aiide-2007-papers (game ai games papers)
 [] Online Book - Reinforcement Learning: An Introduction http://www.cs.ualberta.ca/~sutton/book/ebook/the-book.html (reinforcement learning book ai)
 [] "Gaussian Processes for Machine Learning", by Rasmussen and Williams. http://www.gaussianprocess.org/gpml/chapters/ (ai gaussian learning book)
 [] Bayesian models of human inductive learning http://videolectures.net/icml07_tenenbaum_bmhi/ (learning presentation ai bayesian)
 [] Inside Galcon: Python, Game Development and Artificial Intelligence — AiGameDev.com http://aigamedev.com/interviews/inside-galcon-python-ai (python programming games gamedev)
 [] Fast Artificial Neural Network Library http://leenissen.dk/fann/ (programming opensource ai neuralnetworks)
 [] [CODE] The Netflix Prize: 300 Days Later http://whimsley.typepad.com/whimsley/2007/07/the-limitations.html (algorithms statistics datamining challenge)
 [] Picalo: Data Analysis and Fraud Detection Toolkit http://www.picalo.org/ (datamining opensource python fraud)
 [] Decision Tree Learning in Ruby http://www.igvita.com/blog/2007/04/16/decision-tree-learning-in-ruby/ (algorithms datamining statistics howto)
 [] realtimecollisiondetection.net - the blog » Don’t follow the shortest path! http://realtimecollisiondetection.net/blog/?p=56 (search algorithms games ai)
 [] YouTube - The Next Generation of Neural Networks http://www.youtube.com/watch?v=AyzOUbkUf3M (research ai video google)
 [] A-Life, Emergent AI and S.T.A.L.K.E.R.: An Interview with Dmitriy Iassenev — AiGameDev.com http://aigamedev.com/interviews/stalker-alife (games programming ai alife)
 [] LIBSVM -- A Library for Support Vector Machines http://www.csie.ntu.edu.tw/~cjlin/libsvm/ (machinelearning svm programming algorithms)
 [] Best of Game AI for Developers in 2007 — AiGameDev.com http://aigamedev.com/site/best-of-2007 (programming ai games reference)
 [] The First Conference on Artificial General Intelligence http://www.agi-08.org/schedule.php (ai agi towatch presentations)
 [] Kernel-Machines.Org — Kernel Machines http://www.kernel-machines.org/ (svm statistics algorithm algorithms)
 [] Machine Learning, Probability and Graphical Models http://videolectures.net/mlss06tw_roweis_mlpgm/ (statistics lectures ai modeling)
 [] SGI - MLC++: Home Page http://www.sgi.com/tech/mlc/ (library programming computing software)
 [] An Intuitive Explanation of Bayesian Reasoning http://yudkowsky.net/bayes/bayes.html (statistics tutorial science math)
 [] Machine Learning textbook http://www.cs.cmu.edu/~tom/mlbook.html (ai textbook algorithms book)
 [] Numenta - Has Artificial Intelligence Arrived? http://www.readwriteweb.com/archives/numenta_artificial_intelligence.php (intelligence ai algorithms artificial)
 [] Amit’s Game Programming Information http://www-cs-students.stanford.edu/~amitp/gameprog.html (programming games algorithms reference)
 [] Multiagent Systems | Where game theory, artificial intelligence, distributed programming, and the ... http://www.multiagent.com/ (games research programming science)
 [] The Game AI Page: Building Artificial Intelligence into Games http://www.gameai.com/ai.html (development technology games ai)
 [] Emergenz – Wikipedia http://de.wikipedia.org/wiki/Emergenz (philosophy theory wikipedia programming)
 [] AgentLink.org http://www.agentlink.org/ (community software ai agents)
 [] Agent or Program http://www.msci.memphis.edu/~franklin/AgentProg.html (agents software architecture programming)
 [] Minds, Brains, and Programs http://www.bbsonline.org/documents/a/00/00/04/84/bbs00000484-00/bbs.searle2.html (philosophy ai science consciousness)
 [] Game artificial intelligence - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Game_artificial_intelligence (game programming article articles)
 [] LispWorks http://www.lispworks.com/ (lisp programming development science)
 [] Artificial Intelligence Zeitschriften, wissenschaftliche Bücher & Online Medien | Springer http://www.springer.com/computer/artificial?SGWID=0-147-0-0-0 (literature development science programming)
 [] KI Zeitschrift: KI - Zeitschrift Künstliche Intelligenz http://www.kuenstliche-intelligenz.de/ (ki development programming ai)
 [] MIT Press Journals - Artificial Life http://www.mitpressjournals.org/loi/artl?cookieSet=1 (magazine ai mit archive)
 [] Computer Programming Algorithms Directory http://www.algosort.com/ (programming reference development code)
 [] Navigational overview http://www.red3d.com/breese/navigation.html (algorithm programming robotics ai)
 [] Algorithmic Botany: Publications http://algorithmicbotany.org/papers/ (art algorithm visualization simulation)
 [] No-Free-Lunch-Theoreme – Wikipedia http://de.wikipedia.org/wiki/No-Free-Lunch-Theoreme (algorithm wikipedia programming german)
 [] AI Horizon: Computer Science and Artificial Intelligence Programming Resources http://www.aihorizon.com/index.htm (programming ai resources development)
 [] Machine Learning in Games http://satirist.org/learn-game/ (programming ai research gamedev)
 [] Weka 3 - Data Mining with Open Source Machine Learning Software in Java http://www.cs.waikato.ac.nz/~ml/weka/ (datamining opensource java data)
 [] Pieter Spronck http://www.cs.unimaas.nl/p.spronck/ (resources ccia ia aprendizaje)
 [] Ameisenalgorithmus - Wikipedia http://de.wikipedia.org/wiki/Ameisenalgorithmus (algorithm wikipedia german ai)
 [] Tree traversal - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Tree_search (algorithm development programming ai)
 [] Liquid Narrative http://liquidnarrative.csc.ncsu.edu/ (narrative games research design)
 [] Verteiltes System - Wikipedia http://de.wikipedia.org/wiki/Verteiltes_System (technology science progamming ai)
 [] UCI Machine Learning Repository http://archive.ics.uci.edu/ml/index.html (data ai learning datamining)
 [] Tony Stentz - Public Home Page http://www.frc.ri.cmu.edu/~axs/ (ai robotics algorithms)
 [] Gamasutra - Constructing Artificial Emotions: A Design Experiment http://www.gamasutra.com/view/feature/1992/constructing_artificial_emotions_.php?page=2 (porgramming gamedesign ai)
 [] Multi-agent system - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Multi-agent_system (wikipedia research programming artificialintelligence)
 [] Área de Ciencias de la Computación e Inteligencia Artificial http://ccia.ei.uvigo.es/ (ccia darriba ia artificial)
 [] Welcome to Zooland! http://zooland.alife.org/ (research resource ai)
 [] Welcome To Cafun http://www.cafun.de/index.html (java software programming ai)
 [] Ant Simulator http://www.mcrit.com/Complexity/applets/boid.html (java programming life geek)
 [] AIML - The Artificial Intelligence Markup Language http://www.alicebot.org/aiml.html (ai xml language resource)
 [] University of Tübingen: JavaNNS http://www-ra.informatik.uni-tuebingen.de/software/JavaNNS/welcome_e.html (java ai neuralnetworks tübingen)
 [] Databases and Artificial Intelligence 3 - Artificial Intelligence Segment http://www.cee.hw.ac.uk/~alison/ai3notes/all.html (ai database book)
 [] FEAR's AI http://aigamedev.com/reviews/fear-ai (ai games reference gamedev)
 [] MIT Artificial Intelligence Laboratory Series - Complete Listing http://bitsavers.org/pdf/mit/ai/ (lisp ai programming mit)
 [] Sensei's Library: UCT http://senseis.xmp.net/?UCT (go ai montecarlo article)
 [] Latest Advance in Artificial Intelligence: Computer Wins a Game Against a Go Master http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/04-09-2008/0004789446& ... (go games ai programming)
 [] Integrating Planning and Scheduling in Workflow Domains http://www.plg.inf.uc3m.es/~dborrajo/papers/expertsystems07.pdf (workflow planning scheduling ai)
 [] Accelerating Future » Singularity Reading Recommendations http://www.acceleratingfuture.com/michael/blog/?p=500 (singularity ai eli list)
 [] Generating states of Blocks World http://users.rsise.anu.edu.au/~jks/bwstates.html (blocksworld planning ai)
 [] Machine Learning (Theory) » The Meaning of Confidence http://hunch.net/?p=317 (statistics confidence ai learning)
 [] Machine Learning (Theory) http://hunch.net/ (research blog machinelearning learning)
 [] Web Service Composition as AI Planning - a Survey http://elektra.mcm.unisg.ch/pbwsc/docs/pfwsc.pdf (webservices planning survey composition)
 [] Main Page - OpenCog http://www.opencog.org/wiki/Main_Page (ai programming research framework)
 [] reverb.org - reverse engineering the vertebrate brain http://www.abrg.group.shef.ac.uk/reverb/public/ (brain neuro simulation science)
 [] Search Methods http://www.cs.dartmouth.edu/~brd/Teaching/AI/Lectures/Summaries/search.html (search algorithms programming reference)
 [] ai-junkie http://www.ai-junkie.com/ai-junkie.html (programming games ai algorithms)
 [] Robot Auto Racing Simulator (RARS) http://rars.sourceforge.net/what.html (ai)