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 » Information Rules http://www.inforules.com/
 » D3DBook:Book Cover - GDWiki http://wiki.gamedev.net/index.php/D3DBook:Book_Cover
 » Leo's Chronicle: ぜひ押さえておきたいデータベースの教科書 http://leoclock.blogspot.com/2009/01/blog-post_07.html
 » www.oreilly.co.jp -- オライリー・ジャパン http://www.oreilly.co.jp/index.shtml
 » R Graphics http://www.stat.auckland.ac.nz/~paul/RGraphics/rgraphics.html
 » 理想書店 http://www.dotbook.jp/dotbook/index.php
 » Gaussian Processes for Machine Learning: Book webpage http://www.gaussianprocess.org/gpml/
 » Expert Python Programming http://www.packtpub.com/expert-python-programming/book
 » Create A Photo Book Online For Free With Mixbook http://www.mixbook.com/
 » Web Client Programming with Perl http://oreilly.com/openbook/webclient/
 » Nmap Network Scanning http://nmap.org/book/toc.html
 » A Day at El Bulli' by Ferran Adria: Two Books in One [review] - Eat me daily http://www.eatmedaily.com/2008/12/a-day-at-el-bulli-ferran-adria-phaedon-review/
 » Higher-Order Perl http://hop.perl.plover.com/book/
 » THE NONFICTION BOOK PROPOSAL http://www.junecotner.com/Mar2003PTM.htm
 » Relax with CouchDB http://books.couchdb.org/relax/
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Discover From This Topic & Page:  [] D3DBook:Book Cover - GDWiki http://wiki.gamedev.net/index.php/D3DBook:Book_Cover
 [] Structure and Interpretation of Computer Programs http://mitpress.mit.edu/sicp/full-text/book/book.html (programming scheme reference lisp)
 [] Must-Read Books: The Essential Man's Library | The Art of Manliness http://artofmanliness.com/2008/05/14/100-must-read-books-the-essential-mans-library/ (literature books list library)
 [] Real World Haskell http://book.realworldhaskell.org/beta/ (haskell programming book books)
 [] librarian.net http://www.librarian.net/ (libraries library blogs librarians)
 [] ART OF MONEY GETTING http://www.fourmilab.ch/etexts/www/barnum/moneygetting/moneygetting.html (money business books toread)
 [] Real World Haskell http://book.realworldhaskell.org/read/ (haskell programming books tutorial)
 [] Main Page - Wikibooks, collection of open-content textbooks http://en.wikibooks.org/wiki/Main_Page (books resources reference wiki)
 [] Free Programming and Computer Science Books http://www.techbooksforfree.com/ (programming books free reference)
 [] Algorithms Textbook (free, online) http://www.cse.ucsd.edu/~dasgupta/mcgrawhill/ (programming algorithm algorithms books)
 [] Small Memory Software - Patterns for systems with limited memory http://www.cix.co.uk/~smallmemory/book.html (books programming algorithms book)
 [] Linear Algebra textbook home page http://joshua.smcvt.edu/linearalgebra/ (books algebra math maths)
 [] Good textbook about semaphores http://greenteapress.com/semaphores/ (books parallel coding semaphores)
 [] Artificial Intelligence: A Modern Approach http://aima.cs.berkeley.edu/ (book ai programming books)
 [] Linux Kernel in a Nutshell http://www.kroah.com/lkn/ (linux free kernel ebook)
 [] More C++ Idioms - Wikibooks, collection of open-content textbooks http://en.wikibooks.org/wiki/More_C%2B%2B_Idioms (programming wiki reference patterns)
 [] ibiblio http://www.ibiblio.org/ (library reference forwork archives)
 [] GPU Gems - Foreword http://developer.download.nvidia.com/books/HTML/gpugems/gpugems_pref01.html (graphics programming books gpu)
 [] Dleex.com - read books and magazines online, free e-book download http://www.dleex.com/ (books magazine book книги)
 [] Directory of FREE Online Books http://2020ok.com/ (books ebooks free library)
 [] How to Design Programs http://www.htdp.org/2003-09-26/ (scheme programming design reference)
 [] GPU Gems - Part I: Geometric Complexity http://http.developer.nvidia.com/GPUGems2/gpugems2_part01.html (gpu graphics gems tutorial)
 [] GPU Gems 3 - Part I: Geometry http://http.developer.nvidia.com/GPUGems3/gpugems3_part01.html (gpu books shaders graphics)
 [] Graphics Programming Black Book http://www.gamedev.net/reference/articles/article1698.asp (graphics development programming free)
 [] cityofsound: Work and The City, Frank Duffy (2008) http://www.cityofsound.com/blog/2009/01/work-and-the-ci.html (workspace technology books architecture)
 [] D3DBook:Book Cover - GDWiki http://wiki.gamedev.net/index.php/D3DBook:Book_Cover (graphics shaders programming shader)
 [] ShaderX Books http://tog.acm.org/resources/shaderx/ (books rendering graphics gamedev)
 [] GPU Gems - Read Book Online http://developer.download.nvidia.com/books/HTML/gpugems/gpugems_copyrightpg.html (gpu graphics gamedev programming)
 [] GPU Gems 2: Programming Techniques for High-Performance Graphics http://developer.nvidia.com/object/gpu_gems_2_home.html (graphics books shaders gpu)
 [] The Cg Tutorial - Chapter 1. Introduction http://http.developer.nvidia.com/CgTutorial/cg_tutorial_chapter01.html (cg graphics programming book)
 [] GPU Gems: 3D Programming Techniques, Tips, and Tricks http://developer.nvidia.com/object/gpu_gems_home.html (gpu graphics books tutorial)
 [] ShaderX 2: Shader Programming Tips and Tricks with DirectX 9 http://www.gamedev.net/reference/programming/features/shaderx2/Tips_and_Tricks_with_DirectX_9.pdf (directx graphics shaders book)
 [] Amazon.com: Richard Dawkins: Books http://www.amazon.com/exec/obidos/search-handle-url/105-2354747-1960432?_encoding=UTF8&search-ty ... (dawkins tocheckout books book)
 [] The Object Oriented Programming Web - C / C++ Directory http://www.oopweb.com/CPP/Files/CPP.html (tutorials c development howto)
 [] LEGO MINDSTORMS NXT Book Repository http://www.booksnbots.com/ (nxt books lego mindstorms)
 [] Digital Video and HDTV Algorithms and Interfaces http://www.amazon.com/Algorithms-Interfaces-Kaufmann-Computer-Graphics/dp/1558607927/ (wishlist book)
 [] The Cg Tutorial http://developer.nvidia.com/object/cg_tutorial_home.html (graphics cg books gamedev)
 [] Jeffrey Friedl's Blog " Blog Archive " Mastering Regular Expressions, Third Edition http://regex.info/blog/2006-07-21/218 (regex book)
 [] Reduce College Costs - Save-on-textbooks http://www.reducecollegecosts.com/save-on-textbooks.html (textbook saving book)
 [] Developing Drivers with WDF http://www.microsoft.com/whdc/driver/wdf/wdfbook.mspx (windowsdrivers wdf book)
 [] Stroustrup: Programming -- Principles and Practice Using C++ http://www.research.att.com/~bs/programming.html (programming book)
 [] Threading in C# http://www.albahari.com/threading/index.html (.net tutorial development microsoft)
 [] D3DBook:Table of Contents - GDWiki http://wiki.gamedev.net/index.php/D3DBook:Table_of_Contents (books)
 [] The Simple Dollar " The Essential Bookshelf: The Only Eight Books I've Kept (After Hundreds of ... http://www.thesimpledollar.com/2008/05/20/the-essential-bookshelf-the-only-eight-books-ive-kept-afte ... (reviews finance money books)
 [] Galileo Computing :: Visual C# 2005 http://www.galileocomputing.de/openbook/visual_csharp/ (.net openbook development programming)
 [] The Game Asset Pipeline - Google Recherche de Livres http://books.google.fr/books?id=Sr2HKC46ImcC&dq=game+asset+pipeline&pg=PP1&ots=juFd44tBj ... (workflow development gamedev book)
 [] Version Control with Subversion http://svnbook.red-bean.com/en/1.1/svn-book.html (manual svn subversion programming)