[Discover] FastLSM: Fast Lattice Shape Matching for Robust Real-Time Deformation http://www.alecrivers.com/fastlsm/
(physics programming opengl algorithms) 
[Discover] Bullet http://www.continuousphysics.com/Bullet/ (physics programming library gamedev)
[Discover] Physics Abstraction Layer (PAL) http://www.adrianboeing.com/pal/ (physics gamedev engine collada)
[Discover] APE - Actionscript Physics Engine http://www.cove.org/ape/ (flash actionscript physics programming)
[Discover] Main Page - OPAL http://ox.slug.louisville.edu/~o0lozi01/opal_wiki/index.php/Main_Page (physics library programming game)
[Discover] Box2D - Home http://www.box2d.org/ (library engine games programming)
[Discover] RealMatter Soft Body Physics Engine http://www.realmatter.com/ (physics softbody programming engine)
[Discover] Dynamic Animation and Control and Environment http://www.magix.ucla.edu/dance/ (physics programming animation development)
[Discover] Crayon Physics Deluxe http://www.kloonigames.com/crayon/ (games physics fun game)
[Discover] Dynamo: Dynamic, data-driven character control with adjustable balance http://graphics.cs.williams.edu/papers/DynamoVGS06/ (physics gamedev)
[Discover] True Axis http://www.trueaxis.com/ (physics gamedev games simulation)
[Discover] Chipmunk in Main http://wiki.slembcke.net/main/published/Chipmunk (library games physics design)
[Discover] Open Dynamics Engine - home http://www.ode.org/ (library physics programming opensource)
[Discover] Scythe Physics Editor http://www.physicseditor.com/ (physics programming development tools)
[Discover] UFRBD-Helmut.pdf (Objecte application/pdf ) http://www.gup.uni-linz.ac.at/~gk/Diplom/UFRBD-Helmut.pdf (physics programming simulation games)
[Discover] News http://www.codercorner.com/News.htm (physics opcode collision people)
[Discover] polygonal labs » Motor Physics released http://lab.polygonal.de/2007/12/31/motor-physics-released/ (flash physics actionscript library)
[Discover] Advanced Character Physics http://www.teknikus.dk/tj/gdc2001.htm (physics programming games math)
[Discover] CGAL - Computational Geometry Algorithms Library http://www.cgal.org/ (math algorithms geometry programming)
[Discover] 3D World Simulation - Martin Baker http://www.euclideanspace.com/ (physics programming math simulation)

[Discover] Physically Based Modeling http://www.cs.cmu.edu/~baraff/sigcourse/ (physics algorithms tutorial modelling)
[Discover] Simple Physics Engine http://spehome.com/ (physics engine programming library)
[Discover] Phun - 2D physics sandbox http://www.acc.umu.se/~emilk/ (fun games physics science)
[Discover] NaturalMotion http://www.naturalmotion.com/index.htm (physics animation tools natural)
[Discover] RMCybernetics - Research Media & Cybernetics http://www.rmcybernetics.com/index.htm (shopping physics science cybernetics)
[Discover] Intuitor Insultingly Stupid Movie Physics http://www.intuitor.com/moviephysics/ (physics funny humor science)
[Discover] Flash Physics Engine Box2DFlashAS3 1.4.2 http://box2dflash.sourceforge.net/ (flash actionscript physics engine)
[Discover] Buoyancy Particles or Bobbies http://www.hypeskeptic.com/Mattias/DelphiODE/BuoyancyParticles.asp (physics unity buyoancy)
[Discover] Pixelux Entertainment :: Home http://www.pixeluxentertainment.com/index.htm (physics dmm)
[Discover] physxdotnet - Google Code http://code.google.com/p/physxdotnet/ (physx programming gamedev .net)
[Discover] Gamasutra - Features - "Outsourcing Reality: Integrating a Commercial Physics Engine" [08.16.02] http://www.gamasutra.com/features/20020816/maclaurin_01.htm (gamedev physics gamasutra)
[Discover] MvdP Projects & Publications http://www.cs.ubc.ca/~van/papers/index.html (papers research motion physics)
[Discover] DYNAMECHS: A Multibody Dynamic Simulation Library http://dynamechs.sourceforge.net/ (simulation robotics physics lib)
[Discover] Impulse-based dynamic simulation http://www.impulse-based.de/ (physics engineering olpc simulation)
[Discover] Intel Technology Journal http://www.intel.com/technology/itj/2007/v11i3/8-simulations/1-abstract.htm (parallel physics intel hpc)
[Discover] Brian Beckman's Physics of Racing Series http://phors.locost7.info/contents.htm (physics racing gamedev coding)
[Discover] Verlet integration - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Verlet_integration (physics programming math wikipedia)
[Discover] Physics References - Chris Hecker's Website http://chrishecker.com/Physics_References (physics programming reference links)
[Discover] DynaMo - Dynamic Motion library http://home.iae.nl/users/starcat/dynamo/ (physics libraries desarrollo física)
[Discover] IntroGameDev.com - Indexing State-of-the-Art Game Development Information http://www.introgamedev.com/ (resources games physics programming)
[Discover] http://www.haptx.com/index.aspx http://www.haptx.com/index.aspx (physics inspiration gamedev haptic)
[Discover] Physics of Racing Series http://www.miata.net/sport/Physics/ (physics racing programming car)
[Discover] Fisix Engine | Flash Action Script 3 Physics Engine for Game Developers http://www.fisixengine.com/ (flash physics development library)
[Discover] Gauss-Seidel method - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Gauss-Seidel_method (physics math)
[Discover] Gaffer on Games » Fix Your Timestep! http://www.gaffer.org/game-physics/fix-your-timestep/ (physics programming gamedev fps)
[Discover] Rigs of Rods http://rigsofrods.blogspot.com/ (physics games simulator driving)
[Discover] Jiggle - rigid body demo http://www.rowlhouse.co.uk/jiggle/ (physics gamedev engine)
[Discover] GDC08_Erwin_Coumans_ParallelPhysics - Документы Google http://docs.google.com/TeamPresent?docid=dcphzzkx_629cp4stf4p&skipauth=true (slides parallel physics gamedev)
[Discover] Phys2D - The 2D Game Physics Engine in Java http://www.cokeandcode.com/phys2d/ (physics library development java)
[Discover] Physical Simulation for Computer Animation http://graphics.cs.cmu.edu/courses/15-869/ (physics simulation gamedev graphics)
[Discover] Car Physics http://www.welltall.com/ymc/discovery/car_physics.html (physics cars games tutorial)
[Discover] traer.physics http://www.cs.princeton.edu/~traer/physics/ (physics library visualization code)
[Discover] CHRONO::ENGINE http://www.deltaknowledge.com/chronoengine/ (physics gamedev engine)
[Discover] Gamasutra - Features - "Pool Hall Lessons" [01.18.02] http://www.gamasutra.com/features/20020118/vandenhuevel_01.htm (physics games gamedev collision)
[Discover] Collision detection & Response http://www.peroxide.dk/download/tutorials/tut10/pxdtut10.html (algorithms physics programming math)
[Discover] http://www3.imperial.ac.uk/pls/portallive/docs/1/20673698.PDF http://www3.imperial.ac.uk/pls/portallive/docs/1/20673698.PDF (physics gamedev)
[Discover] 『OctaveEngine』Prometech Software http://www.octaveengine.com/en/index.html (games physics middleware casual)
[Discover] box2dx - Google Code http://code.google.com/p/box2dx/ (.net library physics programming)
[Discover] Academic Paper: Tweaking ODE for Variable Time Steps - GameCareerGuide.com http://www.gamecareerguide.com/features/481/academic_paper_tweaking_ode_for_.php (physics ode gamedev)
[Discover] N : Puzzle-Platformer with Physics and Style http://www.harveycartel.org/metanet/n.html (flash games fun free)
[Discover] Inverse Kinematics - Chris Hecker's Website http://chrishecker.com/Inverse_Kinematics (physics robotics)
[Discover] Generative Code Specialisation for High-Performance Monte Carlo Simulations | Lambda the Ultimate http://lambda-the-ultimate.org/node/2533 (optimization compilers physics haskell)
[Discover] Rigid Body Collisions - Physics Simulation http://www.myphysicslab.com/collision.html (physics gamedev collision code)
[Discover] RTFFS Home Page http://rtfss.sourceforge.net/ (library physics fluid opengl)
[Discover] Active Learning for Real-time Motion Controllers http://grail.cs.washington.edu/projects/active-learn-controller/ (physics animation simulation gamedev)
[Discover] Theoretical Principles of Plasma Physics and Atomic Physics http://www.plasmaphysics.org.uk/ (physics)
[Discover] Near-optimal Character Animation with Continuous Control http://grail.cs.washington.edu/projects/graph-optimal-control/ (physics animation games algorithms)
[Discover] Main http://wiki.slembcke.net/main/published/HomePage (physics ruby graphics gamedev)
[Discover] PhysX SDK Downloads http://developer.nvidia.com/object/physx_downloads.html (physics physx gamedev)
[Discover] Rumble Box http://phackett.com/rumblebox/ (windows freeware games download)
[Discover] Fast Frictional Dynamics For Rigid Bodies http://www.research.rutgers.edu/~kaufman/ffdfrb.html (algorithms physics siggraph graphics)
[Discover] Playground Physics - pyglet-users | Группы Google http://groups.google.com/group/pyglet-users/web/playground-physics (physics prototyping python gamedev)
[Discover] Physical Modeling with Computer Graphics :: Introduction http://www.cs.okstate.edu/~bem/Project2/index.html (physics code collision)
[Discover] Game Physics - SwinBrain http://mercury.it.swin.edu.au/swinbrain/index.php/Game_Physics (physics python gamedev gaming)
[Discover] SourceForge.net: XnaHavok http://sourceforge.net/projects/xnahavok (library physics xna havok)
[Discover] Papers & presentations http://www.comsol.com/academic/papers/?gclid=CLjyoezh8Y0CFQ8bZwodTHNxNQ (research physics papers)
[Discover] http://graphics.ewha.ac.kr/CATCH/ http://graphics.ewha.ac.kr/CATCH/ (simulation physics gamedev)
[Discover] Physics Simulation Forum http://www.bulletphysics.com/Bullet/phpBB3/ (physics games programming math)
[Discover] Proposing an Open-Source Dynamic Physically-Simulated Character Animation Library - GameDev.Net ... http://www.gamedev.net/community/forums/topic.asp?topic_id=497472 (library physics animation character)
[Discover] http://www.gamedev.net/reference/programming/features/2dcarphys/ http://www.gamedev.net/reference/programming/features/2dcarphys/ (physics programming cars gamedev)
[Discover] OPCODE http://www.codercorner.com/Opcode.htm (library physics collision games)
[Discover] Richards page http://www.chaney.eclipse.co.uk/ (physics car gamedev)
[Discover] TetGen: A Quality Tetrahedral Mesh Generator http://tetgen.berlios.de/ (library meshes mesh scientific)
[Discover] 3D Object Intersection http://www.realtimerendering.com/int/ (programming algorithm physics math)
[Discover] Physics-Based Animation http://animationphysics.wordpress.com/ (physics programming graphics gamedev)
[Discover] Physics Help and Math Help - Physics Forums http://www.physicsforums.com/ (physics math chemistry education)
[Discover] NVIDIA Developer Forums -> PhysX SDK http://developer.nvidia.com/forums/index.php?showforum=16 (physics forum physx nvidia)
[Discover] Hardwire's Game Physics Resources - Game Physics Resources http://physics.hardwire.cz/ (resources physics links gamedev)
[Discover] Joerg Plewe's Blog: A simple physics/dynamics stack http://weblogs.java.net/blog/herkules/archive/2007/09/a_simple_physic.html (physics programming modeling mathematics)
[Discover] Brian Beckman's Blog: The Lorentz Frame http://lorentzframe.blogspot.com/ (physics microsoft blog)
[Discover] Physics APIs - Irrforge.org http://www.irrforge.org/index.php/Physics_APIs (game development physics)
[Discover] Goal-Driven Physics Simulations - Game AI Forums http://aigamedev.com/forums/showthread.php?t=841 (ai physics)
[Discover] David Baraff - Google Scholar http://scholar.google.com/scholar?hl=en&lr=&q=David+Baraff&btnG=Search (game development physics)
[Discover] Gamasutra - Features - "Outsourcing Reality: Integrating a Commercial Physics Engine" Printer ... http://www.gamasutra.com/features/20020816/maclaurin_pfv.htm (gamedev engine tolook physics)
[Discover] Juice http://www.natew.com/juice/ (fun tech software freeware)
[Discover] GameDev.net - A Simple Time-Corrected Verlet Integration Method http://www.gamedev.net/reference/articles/article2200.asp (physics programming games game)
[Discover] A Simple Camera System http://www.mindcontrol.org/~hplus/graphics/camera-description.html (camera physics programming game)
[Discover] World Builders Home Page Build Your Own World!!! http://curriculum.calstatela.edu/courses/builders/ (writing world resources chemistry)
[Discover] Guitar.pdf (Objecte application/pdf ) http://www.foundationwebsite.org/Guitar.pdf (physics music guitar)
[Discover] Bullet http://www.continuousphysics.com/Bullet/ (physics programming library gamedev)
[Discover] Physics Abstraction Layer (PAL) http://www.adrianboeing.com/pal/ (physics gamedev engine collada)
[Discover] APE - Actionscript Physics Engine http://www.cove.org/ape/ (flash actionscript physics programming)
[Discover] Main Page - OPAL http://ox.slug.louisville.edu/~o0lozi01/opal_wiki/index.php/Main_Page (physics library programming game)
[Discover] Box2D - Home http://www.box2d.org/ (library engine games programming)
[Discover] RealMatter Soft Body Physics Engine http://www.realmatter.com/ (physics softbody programming engine)
[Discover] Dynamic Animation and Control and Environment http://www.magix.ucla.edu/dance/ (physics programming animation development)
[Discover] Crayon Physics Deluxe http://www.kloonigames.com/crayon/ (games physics fun game)
[Discover] Dynamo: Dynamic, data-driven character control with adjustable balance http://graphics.cs.williams.edu/papers/DynamoVGS06/ (physics gamedev)
[Discover] True Axis http://www.trueaxis.com/ (physics gamedev games simulation)
[Discover] Chipmunk in Main http://wiki.slembcke.net/main/published/Chipmunk (library games physics design)
[Discover] Open Dynamics Engine - home http://www.ode.org/ (library physics programming opensource)
[Discover] Scythe Physics Editor http://www.physicseditor.com/ (physics programming development tools)
[Discover] UFRBD-Helmut.pdf (Objecte application/pdf ) http://www.gup.uni-linz.ac.at/~gk/Diplom/UFRBD-Helmut.pdf (physics programming simulation games)
[Discover] News http://www.codercorner.com/News.htm (physics opcode collision people)
[Discover] polygonal labs » Motor Physics released http://lab.polygonal.de/2007/12/31/motor-physics-released/ (flash physics actionscript library)
[Discover] Advanced Character Physics http://www.teknikus.dk/tj/gdc2001.htm (physics programming games math)
[Discover] CGAL - Computational Geometry Algorithms Library http://www.cgal.org/ (math algorithms geometry programming)
[Discover] 3D World Simulation - Martin Baker http://www.euclideanspace.com/ (physics programming math simulation)
[Discover] Game Physics http://www.gphysics.com/ (physics programming gamedev game)
[Discover] Physically Based Modeling http://www.cs.cmu.edu/~baraff/sigcourse/ (physics algorithms tutorial modelling)
[Discover] Simple Physics Engine http://spehome.com/ (physics engine programming library)
[Discover] Phun - 2D physics sandbox http://www.acc.umu.se/~emilk/ (fun games physics science)
[Discover] NaturalMotion http://www.naturalmotion.com/index.htm (physics animation tools natural)
[Discover] RMCybernetics - Research Media & Cybernetics http://www.rmcybernetics.com/index.htm (shopping physics science cybernetics)
[Discover] Intuitor Insultingly Stupid Movie Physics http://www.intuitor.com/moviephysics/ (physics funny humor science)
[Discover] Flash Physics Engine Box2DFlashAS3 1.4.2 http://box2dflash.sourceforge.net/ (flash actionscript physics engine)
[Discover] Buoyancy Particles or Bobbies http://www.hypeskeptic.com/Mattias/DelphiODE/BuoyancyParticles.asp (physics unity buyoancy)
[Discover] Pixelux Entertainment :: Home http://www.pixeluxentertainment.com/index.htm (physics dmm)
[Discover] physxdotnet - Google Code http://code.google.com/p/physxdotnet/ (physx programming gamedev .net)
[Discover] Gamasutra - Features - "Outsourcing Reality: Integrating a Commercial Physics Engine" [08.16.02] http://www.gamasutra.com/features/20020816/maclaurin_01.htm (gamedev physics gamasutra)
[Discover] MvdP Projects & Publications http://www.cs.ubc.ca/~van/papers/index.html (papers research motion physics)
[Discover] DYNAMECHS: A Multibody Dynamic Simulation Library http://dynamechs.sourceforge.net/ (simulation robotics physics lib)
[Discover] Impulse-based dynamic simulation http://www.impulse-based.de/ (physics engineering olpc simulation)
[Discover] Intel Technology Journal http://www.intel.com/technology/itj/2007/v11i3/8-simulations/1-abstract.htm (parallel physics intel hpc)
[Discover] Brian Beckman's Physics of Racing Series http://phors.locost7.info/contents.htm (physics racing gamedev coding)
[Discover] Verlet integration - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Verlet_integration (physics programming math wikipedia)
[Discover] Physics References - Chris Hecker's Website http://chrishecker.com/Physics_References (physics programming reference links)
[Discover] DynaMo - Dynamic Motion library http://home.iae.nl/users/starcat/dynamo/ (physics libraries desarrollo física)
[Discover] IntroGameDev.com - Indexing State-of-the-Art Game Development Information http://www.introgamedev.com/ (resources games physics programming)
[Discover] http://www.haptx.com/index.aspx http://www.haptx.com/index.aspx (physics inspiration gamedev haptic)
[Discover] Physics of Racing Series http://www.miata.net/sport/Physics/ (physics racing programming car)
[Discover] Fisix Engine | Flash Action Script 3 Physics Engine for Game Developers http://www.fisixengine.com/ (flash physics development library)
[Discover] Gauss-Seidel method - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Gauss-Seidel_method (physics math)
[Discover] Gaffer on Games » Fix Your Timestep! http://www.gaffer.org/game-physics/fix-your-timestep/ (physics programming gamedev fps)
[Discover] Rigs of Rods http://rigsofrods.blogspot.com/ (physics games simulator driving)
[Discover] Jiggle - rigid body demo http://www.rowlhouse.co.uk/jiggle/ (physics gamedev engine)
[Discover] GDC08_Erwin_Coumans_ParallelPhysics - Документы Google http://docs.google.com/TeamPresent?docid=dcphzzkx_629cp4stf4p&skipauth=true (slides parallel physics gamedev)
[Discover] Phys2D - The 2D Game Physics Engine in Java http://www.cokeandcode.com/phys2d/ (physics library development java)
[Discover] Physical Simulation for Computer Animation http://graphics.cs.cmu.edu/courses/15-869/ (physics simulation gamedev graphics)
[Discover] Car Physics http://www.welltall.com/ymc/discovery/car_physics.html (physics cars games tutorial)
[Discover] traer.physics http://www.cs.princeton.edu/~traer/physics/ (physics library visualization code)
[Discover] CHRONO::ENGINE http://www.deltaknowledge.com/chronoengine/ (physics gamedev engine)
[Discover] Gamasutra - Features - "Pool Hall Lessons" [01.18.02] http://www.gamasutra.com/features/20020118/vandenhuevel_01.htm (physics games gamedev collision)
[Discover] Collision detection & Response http://www.peroxide.dk/download/tutorials/tut10/pxdtut10.html (algorithms physics programming math)
[Discover] http://www3.imperial.ac.uk/pls/portallive/docs/1/20673698.PDF http://www3.imperial.ac.uk/pls/portallive/docs/1/20673698.PDF (physics gamedev)
[Discover] 『OctaveEngine』Prometech Software http://www.octaveengine.com/en/index.html (games physics middleware casual)
[Discover] box2dx - Google Code http://code.google.com/p/box2dx/ (.net library physics programming)
[Discover] Academic Paper: Tweaking ODE for Variable Time Steps - GameCareerGuide.com http://www.gamecareerguide.com/features/481/academic_paper_tweaking_ode_for_.php (physics ode gamedev)
[Discover] N : Puzzle-Platformer with Physics and Style http://www.harveycartel.org/metanet/n.html (flash games fun free)
[Discover] Inverse Kinematics - Chris Hecker's Website http://chrishecker.com/Inverse_Kinematics (physics robotics)
[Discover] Generative Code Specialisation for High-Performance Monte Carlo Simulations | Lambda the Ultimate http://lambda-the-ultimate.org/node/2533 (optimization compilers physics haskell)
[Discover] Rigid Body Collisions - Physics Simulation http://www.myphysicslab.com/collision.html (physics gamedev collision code)
[Discover] RTFFS Home Page http://rtfss.sourceforge.net/ (library physics fluid opengl)
[Discover] Active Learning for Real-time Motion Controllers http://grail.cs.washington.edu/projects/active-learn-controller/ (physics animation simulation gamedev)
[Discover] Theoretical Principles of Plasma Physics and Atomic Physics http://www.plasmaphysics.org.uk/ (physics)
[Discover] Near-optimal Character Animation with Continuous Control http://grail.cs.washington.edu/projects/graph-optimal-control/ (physics animation games algorithms)
[Discover] Main http://wiki.slembcke.net/main/published/HomePage (physics ruby graphics gamedev)
[Discover] PhysX SDK Downloads http://developer.nvidia.com/object/physx_downloads.html (physics physx gamedev)
[Discover] Rumble Box http://phackett.com/rumblebox/ (windows freeware games download)
[Discover] Fast Frictional Dynamics For Rigid Bodies http://www.research.rutgers.edu/~kaufman/ffdfrb.html (algorithms physics siggraph graphics)
[Discover] Playground Physics - pyglet-users | Группы Google http://groups.google.com/group/pyglet-users/web/playground-physics (physics prototyping python gamedev)
[Discover] Physical Modeling with Computer Graphics :: Introduction http://www.cs.okstate.edu/~bem/Project2/index.html (physics code collision)
[Discover] Game Physics - SwinBrain http://mercury.it.swin.edu.au/swinbrain/index.php/Game_Physics (physics python gamedev gaming)
[Discover] SourceForge.net: XnaHavok http://sourceforge.net/projects/xnahavok (library physics xna havok)
[Discover] Papers & presentations http://www.comsol.com/academic/papers/?gclid=CLjyoezh8Y0CFQ8bZwodTHNxNQ (research physics papers)
[Discover] http://graphics.ewha.ac.kr/CATCH/ http://graphics.ewha.ac.kr/CATCH/ (simulation physics gamedev)
[Discover] Physics Simulation Forum http://www.bulletphysics.com/Bullet/phpBB3/ (physics games programming math)
[Discover] Proposing an Open-Source Dynamic Physically-Simulated Character Animation Library - GameDev.Net ... http://www.gamedev.net/community/forums/topic.asp?topic_id=497472 (library physics animation character)
[Discover] http://www.gamedev.net/reference/programming/features/2dcarphys/ http://www.gamedev.net/reference/programming/features/2dcarphys/ (physics programming cars gamedev)
[Discover] OPCODE http://www.codercorner.com/Opcode.htm (library physics collision games)
[Discover] Richards page http://www.chaney.eclipse.co.uk/ (physics car gamedev)
[Discover] TetGen: A Quality Tetrahedral Mesh Generator http://tetgen.berlios.de/ (library meshes mesh scientific)
[Discover] 3D Object Intersection http://www.realtimerendering.com/int/ (programming algorithm physics math)
[Discover] Physics-Based Animation http://animationphysics.wordpress.com/ (physics programming graphics gamedev)
[Discover] Physics Help and Math Help - Physics Forums http://www.physicsforums.com/ (physics math chemistry education)
[Discover] NVIDIA Developer Forums -> PhysX SDK http://developer.nvidia.com/forums/index.php?showforum=16 (physics forum physx nvidia)
[Discover] Hardwire's Game Physics Resources - Game Physics Resources http://physics.hardwire.cz/ (resources physics links gamedev)
[Discover] Joerg Plewe's Blog: A simple physics/dynamics stack http://weblogs.java.net/blog/herkules/archive/2007/09/a_simple_physic.html (physics programming modeling mathematics)
[Discover] Brian Beckman's Blog: The Lorentz Frame http://lorentzframe.blogspot.com/ (physics microsoft blog)
[Discover] Physics APIs - Irrforge.org http://www.irrforge.org/index.php/Physics_APIs (game development physics)
[Discover] Goal-Driven Physics Simulations - Game AI Forums http://aigamedev.com/forums/showthread.php?t=841 (ai physics)
[Discover] David Baraff - Google Scholar http://scholar.google.com/scholar?hl=en&lr=&q=David+Baraff&btnG=Search (game development physics)
[Discover] Gamasutra - Features - "Outsourcing Reality: Integrating a Commercial Physics Engine" Printer ... http://www.gamasutra.com/features/20020816/maclaurin_pfv.htm (gamedev engine tolook physics)
[Discover] Juice http://www.natew.com/juice/ (fun tech software freeware)
[Discover] GameDev.net - A Simple Time-Corrected Verlet Integration Method http://www.gamedev.net/reference/articles/article2200.asp (physics programming games game)
[Discover] A Simple Camera System http://www.mindcontrol.org/~hplus/graphics/camera-description.html (camera physics programming game)
[Discover] World Builders Home Page Build Your Own World!!! http://curriculum.calstatela.edu/courses/builders/ (writing world resources chemistry)
[Discover] Guitar.pdf (Objecte application/pdf ) http://www.foundationwebsite.org/Guitar.pdf (physics music guitar)

