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 algorithms  cg  development  directx  fx  gamedev  games  gpu  graphics  lighting  mmorpg  modeling  nvidia  opengl  playstation  programming  raytrace  rendering  renderman  resources  shader  shaders  shading  tutorial  xna

Discovered Pages
 [] Cg and HLSL FAQ http://www.fusionindustries.com/default.asp?page=cg-hlsl-faq (hlsl games nvidia xna)
 [] HLSL Introduction http://www.neatware.com/lbstudio/web/hlsl.html (graphics hlsl programming directx)
 [] XNA Essentials - Tutorials - HLSL - The Basics http://www.xnaessentials.com/Tutorials/hlsl-basics.aspx (hlsl tutorial xna)
 [] Facewound HLSL PostProcessing Pixel Shader tutorial http://www.facewound.com/tutorials/shader1/ (hlsl tutorial opengl development)
 [] The instruction limit » HLSL http://www.zaknafein.hjcrusaders.com/?cat=8 (hlsl xna shader)
 [] SSS With Shadowmaps In Renderman http://makewiki.aleppax.it/pmwiki/pmwiki.php/User/SSSWithShadowmapsInRenderman (hlsl renderman mmorpg rendering)
 [] HLSL Shaders (Direct3D 9) http://msdn2.microsoft.com/en-us/library/bb173493.aspx (hlsl directx)
 [] GameDev.net - Contests - Shade Your World http://www.gamedev.net/community/contest/shadeyourworld/ (hlsl shaderx fx cg)
 [] J.I. Styles' | online portfolio http://www.jistyles.com/main.php?id=doc&page=hlsl (resources cg hlsl skin)
 [] Perumaal Shanmugam http://www.cs.utexas.edu/~perumaal/ (hlsl mmo shading mmorpg)

 [] Detail Texture Motion Blur http://www.talula.demon.co.uk/detail_blur/detail_blur.html (hlsl graphics rendering algorithms)
 [] Is Cg for NVIDIA only? http://books.slashdot.org/comments.pl?sid=61846&cid=5805078 (support hlsl directx cg)
 [] skullocc.x - Google Search http://download.nvidia.com/developer/SDK/Individual_Samples/MEDIA/HLSL/msHemisphere.fx (resources hlsl cg nvidia)
 [] DirectX 9 Tutorial using C#, C++ and Visual Basic > HLSL Introduction http://www.riemers.net/eng/Tutorials/DirectX/Csharp/Series3/HLSL_Introduction.php?expandall=1 (hlsl xna shader)
 [] DirectX 9 Tutorial using C#, C++ and Visual Basic > HLSL Introduction http://www.riemers.net/eng/Tutorials/DirectX/Csharp/Series3/HLSL_Introduction.php (hlsl graphics gamedev temp)
 [] NVIDIA Shader Library http://developer.download.nvidia.com/shaderlibrary/webpages/shader_library.html (graphics resources hlsl development)
 [] THE HUMAN SKIN SHADER PROJECT http://www.sintesys.net/skinshaderweb/ (hlsl modeling renderman gpu)
 [] Riemers XNA Tutorial > Series 3: HLSL http://www.riemers.net/eng/Tutorials/XNA/Csharp/series3.php (hlsl tutorial xna shader)
 [] NVIDIA Developer Forums http://developer.nvidia.com/forums/ (hlsl raytrace fx lighting)
 [] Greg Schechter's Blog : Writing custom GPU-based Effects for WPF http://blogs.msdn.com/greg_schechter/archive/2008/05/12/introduction-to-writing-effects.aspx (hlsl windows gpu nvidia)
 [] Standard Annotation Syntax from MS http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c_Summer_04/directx/graphi ... (hlsl fxcomposer gpu nvidia)
 [] BS SDK - Shader Support http://www.bitmanagement.de/developer/contact/examples/shader/shader.html (hlsl graphics shader gamedev)
 [] Ben Cloward - Character Animator http://www.monitorstudios.com/bcloward/index.html (hlsl max shader genius)
 [] Reference for HLSL http://msdn2.microsoft.com/en-us/library/bb509638.aspx (programming shader vvvv)
 [] glow shader http://jsedlak.org/node/109 (games hlsl programming xna)
 [] HLSL2GLSL http://hlsl2glsl.sourceforge.net/ (hlsl opengl directx tools)
 [] dyfro's bookmarks on del.icio.us http://del.icio.us/dyfro (hlsl programming)
 [] Ben Cloward http://www.bencloward.com/ (artists hlsl animation tutorials)
 [] Book Chapters http://ati.amd.com/developer/shaderx/index.html (hlsl programming shader)
 [] Shader Intrinsic Functions http://msdn2.microsoft.com/en-us/library/bb509611.aspx (games hlsl programming shader)
 [] Universal converter for platform independent procedural shaders in X3D http://portal.acm.org/citation.cfm?id=1186211 (cg hlsl glsl paper)
 [] DirectX 9 Tutorial using C#, C++ and Visual Basic > Series 3: HLSL http://www.riemers.net/eng/Tutorials/DirectX/Csharp/series3.php (windows graphics computers programming)
 [] an introduction to the High Level Shading Language with a simple example : 2-sided shader http://www.fairyengine.com/articles/hlsl2sided.htm#ref (hlsl programming shader)
 [] Non-Photorealistic Postprocessing Filters in MotoGP 2 http://www.talula.demon.co.uk/postprocessing/postprocessing.html (hlsl graphics shader gamedev)
 [] shader tutorials http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series3/HLSL_introduction.php (games hlsl programming tutorial)
 [] Real-time fur over arbitrary surfaces. http://www.research.microsoft.com/~hoppe/#fur ([en] shader fur shaders)
 [] Cinematic Effects II http://www.google.ca/url?sa=U&start=3&q=http://download.nvidia.com/developer/presentations/2 ... (cg hlsl nvidia tutorials)
 [] Bracton: Calendar http://hlsl.law.harvard.edu/bracton/Unframed/calendar.htm (law books)
 [] Direct 3D Reference http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c/directx/graphics/referen ... (hlsl programming code directx)
 [] http://www.kineticrealities.com/ShaderFX_Ogre.htm http://www.kineticrealities.com/ShaderFX_Ogre.htm (hlsl multiverse fxcomposer opengl)
 [] Using HLSL to Write a Pixel Shader http://www.tar.hu/directx9kick/ch11lev1sec4.html#ch11lev1sec4 (mdx directx development)
 [] The Complete Effect and HLSL Guide_1(转载) - kongbu0622的专栏 - CSDNBlog http://blog.csdn.net/kongbu0622/archive/2007/10/11/1819857.aspx (study tech graphics programming)
 [] SourceForge.net: HLSL2GLSL - HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL. http://sourceforge.net/projects/hlsl2glsl (opengl directx mac graphics)
 [] Bracton Online home page, Harvard Law School Library http://hlsl.law.harvard.edu/bracton/ (uk law research england)
 [] FX Composer 2 http://developer.nvidia.com/object/fx_composer_home.html (graphics shaders shader nvidia)