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Discovered Pages
 [] Gamasutra - MIGS: Far Cry 2 's Guay On The Importance Of Procedural Content http://www.gamasutra.com/php-bin/news_index.php?story=21165 (programming procedural gamedev graphics)
 [] Procedural Content Generation: Main Page http://pcg.wikidot.com/ (procedural programming games graphics)
 [] Procedural Content Generation: Algorithms for Procedural Content Generation http://pcg.wikidot.com/category-pcg-algorithms (programming procedural content reference)
 [] A Real-Time Procedural Universe http://sponeil.org/index.htm (opengl science programming procedural)
 [] blender.org - Procedural Textures http://www.blender.org/development/release-logs/blender-233/procedural-textures/ (modeling procedural textures texture)
 [] Procedural Fóruns - Índice http://www.procedural.com.br/forum/index.php?PHPSESSID=a36c358bff15d524134867addb0e7cca&action=f ... (forum flash)
 [] procedural urinal : reverse playback http://proceduralurinal.secrettoilet.com/index.html (opensource)
 [] The Independent Gaming Source http://tigsource.com/articles/2008/05/04/tigcompo-procedural-generation (games design)
 [] Gamasutra - Procedural Spooling In Games http://www.gamasutra.com/view/feature/1605/procedural_spooling_in_games.php (graphics article gamedev)
 [] Why I Prefer Procedural/Relational http://www.geocities.com/tablizer/whypr.htm (programming toread discussion relational)

 [] Algorithmic Architecture | Smashing Telly - A hand picked TV channel http://smashingtelly.com/2008/07/31/algorithmic-architecture/ (design procedural)
 [] YouTube - Procedural animation demo http://www.youtube.com/watch?v=_v9_hTSOHN4 (genetic programming animation)
 [] daniel shiffman -- procedural painting http://www.shiffman.net/itp/classes/ppaint/ (processing tutorials interactive programming)
 [] CodeProject: Create a WPF Outlook Bar without any Procedural Code. Free source code and ... http://www.codeproject.com/KB/WPF/XAML_OutlookBar.aspx (wpf outlook tutorial xaml)
 [] Bona Fide Reviews - Procedural Programming: The Secret behind Spore Article http://www.bonafidereviews.com/article.php?id=224 (programming proceduralgeneration spore gaming)
 [] gravestmor " Becher on Becher by Kahn : : architectural ephemera http://www.gravestmor.com/wp/archives/2006/06/25/becher-on-becher-by-kahn/ (photography architecture art procedural)
 [] City Engine http://www.vision.ee.ethz.ch/~pmueller/wiki/CityEngine/Front (cityengine content research architecture)
 [] SPORE http://www.spore.com/ (games videogames spore gaming)
 [] Perlin Noise http://freespace.virgin.net/hugo.elias/models/m_perlin.htm (programming tutorial visualization algorithms)
 [] dataisnature.com http://dataisnature.com/ (visualization design generative art)
 [] Luxology > What is modo? http://www.luxology.com/whatismodo/ (design mac tools graphics)