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Discover From This Page & Topic: [] ai
 [] Craig Reynold's web site http://www.red3d.com/cwr/ (programming games ai people)
 [] generation5 - At the forefront of Artificial Intelligence http://www.generation5.org/ (ai programming science robotics)
 [] Amit’s Game Programming Information http://www-cs-students.stanford.edu/~amitp/gameprog.html (programming games reference tutorial)
 [] www.nerogame.org http://www.nerogame.org/ (games linux opensource programming)
 [] Numenta, Inc: developing a new type of computer memory system modeled after the human neocortex. http://www.numenta.com/ (brain ai software computing)
 [] Game AI for Developers — AiGameDev.com http://aigamedev.com/ (programming ai games development)
 [] Peter@Norvig.com http://norvig.com/ (research google programming python)
 [] Boids Pseudocode http://www.vergenet.net/~conrad/boids/pseudocode.html (programming algorithm code flocking)
 [] Steering Behaviors For Autonomous Characters http://www.red3d.com/cwr/steer/ (algorithms games article gamedev)
 [] Framsticks – Artificial Life – 3D evolution and simulation http://www.frams.alife.pl/ (ai simulation evolution framework)
 [] Welcome to Pyke http://pyke.sourceforge.net/ (python programming logic inference)
 [] Jeff Orkin's page http://www.jorkin.com/ (research programming ai people)
 [] Reinforcement Learning: An Introduction http://www.cs.ualberta.ca/~sutton/book/ebook/the-book.html (learning reinforcement book books)
 [] ECJ http://cs.gmu.edu/~eclab/projects/ecj/ (programming java genetic software)
 [] AI on the Web http://www.cs.berkeley.edu/~russell/ai.html (ai science links intelligence)
 [] http://icaps-conference.org/ http://icaps-conference.org/ (conference ai research planning)
 [] Richard Bowles' Idiot's Guide to Neural Networks http://richardbowles.tripod.com/neural/neural.htm (algorithms programming neuralnetworks reference)
 [] Swarm Behavior - National Geographic Magazine http://www7.nationalgeographic.com/ngm/0707/feature5/index.html (science biology swarm collectiveintelligence)
 [] A* Pathfinding for Beginners http://www.policyalmanac.org/games/aStarTutorial.htm (algorithms programming games pathfinding)
 [] Agent http://www.eng.auburn.edu/~yilmaz/ADS-Tools.htm (agents ai)

 [] CGF-AI Links http://www.cgf-ai.com/links.html (ai links games pathfinding)
 [] jKılavuz - a path engine for Java http://www.jkilavuz.com/ (vector graphics library programming)
 [] AI on the Web http://aima.cs.berkeley.edu/ai.html (links resources research programming)
 [] BBTech Corporation http://bbtech.com/bibli.php (lisp programming simulation ai)
 [] MASON Multiagent Simulation Toolkit http://cs.gmu.edu/~eclab/projects/mason/ (simulation java software tools)
 [] AI Newsletter http://www.ainewsletter.com/ (programming ai magazine)
 [] GAME-ON '2006 - Aim http://www.ibr.cs.tu-bs.de/news/ibr/game-on-2006/aim.html (games conference ai)
 [] GECO http://common-lisp.net/project/geco/ (lisp ai programming)
 [] www.teambots.org http://www.teambots.org/software.html (robotics ai)
 [] The Game AI Page: Building Artificial Intelligence into Games http://www.gameai.com/ (programming games algorithms game)
 [] Artificial Intelligence (AI) for Computer Games http://ai4games.sourceforge.net/ (games ai books programming)
 [] breve: a 3d Simulation Environment for Multi-Agent Simulations and Artificial Life http://www.spiderland.org/breve/ (programming opensource simulation robots)
 [] Robocode Home http://robocode.sourceforge.net/ (games programming java opensource)
 [] Understanding Intelligence http://www.ifi.unizh.ch/groups/ailab/people/pfeifer/undint.html (books robotics ai)
 [] Artificial Intelligence Research Laboratory http://www.cs.iastate.edu/~honavar/aigroup.html (research science academic agent)
 [] American Association for Artificial Intelligence http://www.aaai.org/home.html (research artificial science ai)
 [] GUN-TACTYX - Home http://gameprog.it/hosted/guntactyx/ (opensource game ai)
 [] Emergence in Games - The future of gameplay is emerging http://www.emergenceingames.com/ (gamedev ai)
 [] Artificial Intelligence Theory http://artificial-intelligence-theory.blogspot.com/ (blog programming ai efficiency)
 [] ScienceDirect - Artificial Intelligence in Engineering, Volume 15, Issue 4, Pages 319-390 (October ... http://www.sciencedirect.com/science/journal/09541810 (agent ai journal)
 [] Dana S. Nau http://www.cs.umd.edu/~nau/ (people ai planner)
 [] Artificial Intelligence and Interactive Digital Entertainment (AIIDE) http://www.aiide.org/ (conference ai games interactive)
 [] The Artificial Intelligence Directory http://www.ai-directory.com/ (ai directory search intelligence)
 [] Journal of Artificial Intelligence Research http://www.jair.org/ (research future collection programming)
 [] INFORMATION FILE FOR AARON SLOMAN http://www.cs.bham.ac.uk/~axs/ (computing people ai affect)
 [] International Society of Artificial Life http://alife.org/ (research programming conference computer)
 [] SimBionic: Artificial Intelligence (AI) Middleware for Games, Simulations, Training, and Complex ... http://www.simbionic.com/indexjs.htm (simulation game ai simulator)
 [] Artificial Intelligence - DevMaster.net Forums http://www.devmaster.net/forums/forumdisplay.php?f=32 (forum gamedev ai)
 [] Directory of open access CS journals http://www.doaj.org/doaj?func=subject&cpid=114 (research science journals computer)
 [] The Singularity Institute for Artificial Intelligence | Advance Innovation - Advance Humanity http://www.singinst.org/ (ai singularity intelligence research)
 [] AD.COM - Welcome to Artificial Development - Neural Network Cognitive Systems http://ad.com/ (intelligence brain ai company)
 [] Artificial Intelligence: A Modern Approach http://aima.cs.berkeley.edu/ (programming algorithms ai books)
 [] AIAI Edinburgh University - Home page http://www.aiai.ed.ac.uk/ (ai research edinburgh education)
 [] Artificial Intelligence - GameDev.Net Discussion Forums http://www.gamedev.net/community/forums/forum.asp?forum_id=9 (forum gamedev ai yanxiaowen)
 [] ScienceDirect - Artificial Intelligence, Volume 171, Issues 10-15, Pages 619-938 (July-October 2007) http://www.sciencedirect.com/science/journal/00043702 (journal research artificial journals)
 [] FEAR :: Foundations for Genuine Game AI http://fear.sourceforge.net/ (games algorithms libraries programming)
 [] Mark Watson http://www.markwatson.com/ (articles lisp development programming)
 [] Artificial Intelligence Research http://www.cs.washington.edu/ai/ (science technology it culture)
 [] European Coordinating Committee for Artificial Intelligence (ECCAI) http://www.eccai.org/ (organisation conference ai)
 [] International Joint Conferences on Artificial Intelligence http://www.ijcai.org/ (research intelligence artificial conference)
 [] emotion-research.net http://emotion-research.net/ (research emotion artificial recognition)
 [] Bernd Schattenberg, Inst. for AI, Ulm Univ. http://www.informatik.uni-ulm.de/ki/schattenberg.html (people agent ai)
 [] JROBOTS http://jrobots.sourceforge.net/ (videogames java opensource jrobots)
 [] Российская ассоциация искусственного интеллекта http://raai.org/ (ai)
 [] The Multiverse According to Ben http://www.goertzel.org/blog/blog.htm (blog transhumanism ai technology)
 [] Xiaoyuan Tu's home page http://www.dgp.toronto.edu/~tu/ (people gamedev ai)
 [] Free Science and Video Lectures Online!: Machine Learning and Artificial Intelligence Video Lectures http://freescienceonline.blogspot.com/2007/07/machine-learning-and-artificial.html (video machinelearning science lectures)
 [] war games on the grandest scale http://www.theregister.com/2007/06/23/sentient_worlds/ (science simulation mundo militares)
 [] Kelly Criterion http://r6.ca/blog/20070816T193609Z.html (algorithms investing tutorial reference)
 [] Netflix offers $1 mln prize for better movie picks | Tech&Sci | Internet | Reuters.com http://today.reuters.com/news/articlenews.aspx?type=internetNews&storyid=2006-10-02T043029Z_01_N ... (rating prize competition video)
 [] Department of Computer Science - Technical Reports http://www.cs.wpi.edu/Resources/techreports.html (algorithms programming reference cluster)
 [] conway’s game of life running in chuck [monome] http://monome.org/articles/2007/09/27/lively-bits/ (monome instruments music generative)
 [] Wired News: AI Seduces Stanford Students http://www.wired.com/news/culture/0,67659-0.html (psychology research politics graphics)
 [] ONLamp.com -- Building Decision Trees in Python http://www.onlamp.com/pub/a/python/2006/02/09/ai_decision_trees.html (algorithms python programming tree)
 [] Spore Gameplay Video - Google Video http://video.google.com/videoplay?docid=8372603330420559198&q=spore (video games gaming amazing)
 [] A Sudoku Solver in C http://www.techfinesse.com/game/sudoku_solver.php (games sudoku c programming)
 [] David Levine's Economic and Game Theory Page http://levine.sscnet.ucla.edu/ (economics education theory reference)
 [] Autonomous sentry gun looks to mow down Defcon - Engadget http://www.engadget.com/2007/09/10/autonomous-sentry-gun-looks-to-mow-down-defcon/ (gun ai automation)
 [] Neuro Evolving Robotic Operatives: Video http://z.cs.utexas.edu/users/nn/nero/video.php (war video game ai)
 [] Home-Built Robotic Sentry Gun - Newlaunches.com http://www.newlaunches.com/archives/homebuilt_robotic_sentry_gun.php (project gun make video)
 [] obousquet - ML Videos http://obousquet.googlepages.com/mlvideos (machinelearning ai videos video)
 [] GeekList: Free Computer Version of Board and Card Games with Artificial Intelligence Computer ... http://boardgamegeek.com/geeklist/8323 (games boardgames cardgames free)
 [] Artificial Life Likely in 3 to 10 Years http://www.breitbart.com/article.php?id=D8R4H0Q00&show_article=1 (science research proto cells)
 [] For fast-food help, call in the robots http://articles.techrepublic.com.com/2100-3513_11-6170097.html (innovation business ai news)
 [] Solving Every Sudoku Puzzle http://norvig.com/sudoku.html (sudoku python programming fun)
 [] C++ Boids http://www.behaviorworks.com/people/ckline/cornellwww/boid/boids.html (algorithms ai)
 [] You Can't Get There From Here http://perl.plover.com/yak/cs/ (algorithms mathematics programming computer)
 [] LiveScience.com - Mathematician: Yankees Will Dominate Baseball This Year http://www.livescience.com/othernews/070404_baseball_math.html (innovation algorithms sports math)
 [] Algorithmic Botany: Virtual Laboratory http://algorithmicbotany.org/virtual_laboratory/ (algorithms graphics ai programming)
 [] YouTube - MIT sketching http://www.youtube.com/watch?v=NZNTgglPbUA&eurl= (sketching interactive video physics)
 [] A ruby a day!": The ants simulator http://ruby.brian-schroeder.de/ants/ (ant games fun code)
 [] QB Express: Issue #23 http://www.petesqbsite.com/sections/express/issue23/index.html (algorithms programming graphics reference)
 [] CRF++: Yet Another CRF toolkit http://www.chasen.org/~taku/software/CRF++/ (programming crf machinelearning tools)
 [] Multi-Threading Strategies for Game AI — AiGameDev.com http://aigamedev.com/questions/multi-threading-strategies (games intelligence artificial programming)
 [] Netflix Prize: Home http://www.netflixprize.com/ (netflix programming movies community)
 [] penpal: Finding the Two Identical Penmen http://web.mit.edu/wdaher/www/penpal/ (search programming reference python)
 [] dbacl project homepage http://dbacl.sourceforge.net/spam_chess.html (chess interesting programming fun)
 [] Research Computing at Indiana University http://rac.uits.iu.edu/education_and_training/numerics.shtml (indiana programming reference tutorial)
 [] IEEE Spectrum: Cracking GO http://www.spectrum.ieee.org/oct07/5552 (games ai go algorithms)