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Discover From This Page & Topic: [] design
 [] Is Information Architecture worth saving? at Experience Matters http://experiencematters.criticalmass.com/2008/04/14/is-information-architecture-worth-saving/ (ux strategy ia presentation)
 [] Design Stencils - Yahoo! Design Pattern Library http://developer.yahoo.com/ypatterns/wireframes/ (design yahoo templates patterns)
 [] A List Apart: Articles: Accessible Data Visualization with Web Standards http://www.alistapart.com/articles/accessibledatavisualization (css accessibility charts barrierefrei)
 [] cityofsound: Monocle: design notes http://www.cityofsound.com/blog/2008/04/monocle-design.html (design media magazine journalism)
 [] Information Design Patterns | Christian Behrens http://niceone.org/infodesign/ (design visualization patterns reference)
 [] The History of Visual Communication http://www.citrinitas.com/history_of_viscom/index.html (design history illustration art)
 [] Blackbeltjones: Two-thousand and prate http://feeds.feedburner.com/~r/Blackbeltjones/work/~3/211122956/ (talks design mattjones events)
 [] adaptive path » blog » Peter Merholz » Our Forthcoming Book: Subject to Change: creating great ... http://www.adaptivepath.com/blog/2008/02/04/our-forthcoming-book-subject-to-change-creating-great-pr ... (design books experience strategy)
 [] Policetown: the £50m mock-up - Telegraph http://www.telegraph.co.uk/news/main.jhtml?xml=/news/2008/03/28/nbase128.xml (police uk surveillance city)
 [] Prime Sky » SlideShare http://www.slideshare.net/bryanrieger/prime-sky/ (mobile astronomy dev tomhume)
 [] Latest iPhone SDK agreement limits GPS software capabilities http://arstechnica.com/journals/apple.ars/2008/06/11/latest-iphone-sdk-agreement-limits-gps-software ... (iphone maps mobile design)
 [] I'm not bugging your phone (Phil Gyford: Writing) http://www.gyford.com/phil/writing/2008/04/21/im_not_bugging_y.php (psychology twitter socialdesign social)
 [] cityofsound: "The Shinkansen to Melbourne is now boarding at Central Station, platform 27 ...": A ... http://www.cityofsound.com/blog/2008/01/the-shinkansen.html (australia transport design architecture)
 [] Jellyvision: The Jack Principles http://www.jellyvision.com/jack_principles.htm (narrative gamedesign design sms)
 [] Pulse Laser: Olinda http://schulzeandwebb.com/blog/tag/olinda/ (olinda bbc design mattwebb)
 [] Analyst Angle: How to beat the iPhone and the Blackberry - RCR Wireless News http://www.rcrnews.com/apps/pbcs.dll/article?AID=/20080324/FREE/997701928/1026/allnews (mobile design)
 [] Moleskine - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Moleskine (moleskine tools design paper)
 [] Police 'Blackberrys' to speed crime process - Telegraph http://www.telegraph.co.uk/news/main.jhtml?xml=/news/2008/02/01/npolice101.xml (police blackberry mobile publicsafetyandsecurity)
 [] Rugged PC Review.com - Handhelds and PDAs: Symbol Technologies MC35 Series http://www.ruggedpcreview.com/3_handhelds_symbol_mc35.html (mobile design windowsmobile win)

 [] Stanislav Katz (Monoscope) http://www.monoscope.com/2008/01/stanislav_katz.html (furniture books design)
 [] napkin vs. towel http://mike.teczno.com/notes/napkin-vs-towel.html (design sustainability environment technology)
 [] Pulse Laser: Beautiful Beolit http://schulzeandwebb.com/blog/2007/12/20/beautiful-beolit/ (hardware radio audio design)
 [] Crash by J.G. Ballard design competition - Times Online http://entertainment.timesonline.co.uk/tol/arts_and_entertainment/books/article3078743.ece (design cool randomlink article)
 [] A House Divided - MX '08 » SlideShare http://www.slideshare.net/ryanfreitas/a-house-divided-mx-08/ (ux design food talks)
 [] iPhones trickle into the enterprise http://www.computerworld.com/action/article.do?command=viewArticleBasic&articleId=318062&sou ... (iphone design blackberry mobile)
 [] strtotime shrine http://www.strtotime.net/ (design dev)
 [] Blog - articles on mobile web, UI and the latest trends in mobile design http://ribot.co.uk/blog/post.asp?id=5 (mobile topicblog ux design)
 [] James Aulich: War Posters: Weapons of Mass Communication (2007) http://www.amazon.co.uk/War-Posters-Weapons-Mass-Communication/dp/050025141X (war design art books)
 [] Mapufacture - about http://mapufacture.com/about (mapping kml maps geocoding)
 [] Tom Hume: Twitter and partial unreliability http://www.tomhume.org/2008/01/twitter-and-par.html (mobile design reliability twitter)
 [] Actual Performance, Perceived Performance (Coding Horror) http://www.codinghorror.com/blog/archives/001058.html (windows psychology usability vista)
 [] MobileCrunch » Emergency Text Alerts Planned in the United States http://mobilecrunch.com/2008/04/10/emergency-text-alerts-planned-in-the-united-states/ (mobile design firstresponse publicinformation)
 [] BlackBerry JDE 4.3.0 API Specification: Class Color http://www.blackberry.com/developers/docs/4.3.0api/net/rim/device/api/ui/Color.html (blackberry mobile design dev)
 [] Lost Garden: The Scary List http://lostgarden.com/2008/05/scary-list.html (agile creativity project software)
 [] A masterclass in becoming a better lawyer - Times Online http://business.timesonline.co.uk/tol/business/law/student/article3847971.ece (law design tips marketing)
 [] Comment Central - Times Online - WBLG: When Government branding goes wrong... http://timesonline.typepad.com/comment/2008/04/the-original-lo.html (design humor funny logo)
 [] Manifesto for Responsible Reformatting http://wurfl.sourceforge.net/manifesto/ (mobile design development transcoding)
 [] BBC NEWS | UK | More secret files found on train http://news.bbc.co.uk/1/hi/uk/7455084.stm (police design psychology publicsector)
 [] Stamen punts new approach to data aggregation | The Register http://www.theregister.co.uk/2008/03/06/stamen_design_data/ (maps visualization design infovis)
 [] Goodhart's law - Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/Goodharts_law (economics design)
 [] Wordle - Beautiful Word Clouds http://wordle.net/ (visualization design generator cloud)
 [] The MEX Design Competition - Finest Mobile Phone Keypad in the World http://www.mobileuserexperience.com/mexdesign/?p=48 (mobile design interface mex)
 [] Idlemode | Mobile User Experience » Content » Convergent Experiences, Diverse Devices http://idlemode.com/2008/04/11/convergent-experiences-diverse-devices/ (design mobile ux toread)
 [] Timeless Belt Of Time: How I Integrated Twitter in Timeline at kepo-ing Zz85 http://www.lab4games.net/zz85/blog/2007/12/30/timeless-belt-of-time-how-i-integrated-twitter-in-time ... (twitter timeline visualisation vi)
 [] People Over Process » Mindjet Connect - SaaS for Mind Maps and Document Management http://www.redmonk.com/cote/2008/06/17/mindjet-connect-saas-for-mind-maps-and-document-management/ (design saas)
 [] INFOSTUKA.ORG space by superfamous http://www.infostuka.org/2008/5/20/space-by-superfamous (design space)
 [] Jan Chipchase - Future Perfect: Hearts, Minds, Wallets http://www.janchipchase.com/blog/archives/2008/03/hearts_minds_wa.html (transport print design travel)
 [] yummy tag buffet -- a timeline visualization of your bookmarks and tag cloud http://plw.media.mit.edu/people/brent/yummy/ (visualization del.icio.us service tags)
 [] O'Reilly -- Animal Magnetism: Making O'Reilly Animals http://www.oreilly.com/news/lejeune_0400.html (books design oreilly art)
 [] YouTube - Microvision SHOW Projector Video Review at CES http://uk.youtube.com/watch?v=B43nWwtTzno (video mobile design de)
 [] Raph’s Website » Project Horseshoe: Influences http://www.raphkoster.com/2006/11/10/project-horseshoe-influences/ (games design philosophy gamestudies)
 [] Videogame Aesthetics: We're All Going to Die! http://modetwo.net/users/nachimir/vga/ (games art design gaming)
 [] Great Hackers http://www.paulgraham.com/gh.html (programming development articles interesting)
 [] Lost Garden: "Content is Bad" http://lostgarden.com/2007/02/content-is-bad.html (design games business art)
 [] russell davies: the smokes of kilimanjaro http://russelldavies.typepad.com/planning/2008/01/i-bought-this-t.html (design adbrand culture marketing)
 [] Design Principles from Design Patterns http://www.artima.com/lejava/articles/designprinciples.html (patterns design designpatterns architecture)
 [] adaptive path » blog » Peter Merholz » Our Forthcoming Book: Subject to Change: creating great ... http://www.adaptivepath.com/blog/2008/02/04/our-forthcoming-book-subject-to-change-creating-great-pr ... (design books experience strategy)
 [] Art MoCo - Modern contemporary design & architecture http://www.mocoloco.com/art/ (design art blogs photography)
 [] GridMaker Reboot - Article - andrewingram http://www.andrewingram.net/articles/gridmaker_reboot/ (photoshop css layout grids)
 [] things magazine - because you're worth it http://thingsmagazine.net/projects/pelican.htm (design books history illustration)
 [] Ned Batchelder: CSS Homer, animated http://nedbatchelder.com/blog/200805/css_homer_animated.html (css javascript design code)
 [] "Where is my happy face?" http://www.uneetee.com/category/productInfo.asp?idx=56 (clothing tshirt design shopping)
 [] information aesthetics - data visualization & visual design http://infosthetics.com/ (visualization information statistics data)
 [] Steampunk Keyboard Mod http://steampunkworkshop.com/keyboard.shtml (diy design howto cool)
 [] Loyalty inflation | A Better Course http://bettercourse.org/2008/04/29/loyalty-inflation/ (brand design loyalty marketing)
 [] Raph’s Website » The game without treadmills http://www.raphkoster.com/2007/04/23/the-game-without-treadmills/#more-1130 (games design mmorpg gamedev)
 [] Sketching an API architecture http://ofthiswearesure.blogspot.com/2007/10/note-one-of-things-this-post-is.html (api architecture design analogy)
 [] Vitamin Features » The MySpace problem http://www.thinkvitamin.com/features/design/the-myspace-problem (design webdesign popular technology)
 [] ollicle: Auto line-height: a jQuery plugin for flexible layouts http://www.ollicle.com/2007/jun/03/jquery_lineheight_flexible.html (javascript css jquery webdesign)
 [] bookofjoe: 'How Grandma Sees the Remote' — by Roz Chast http://www.bookofjoe.com/2008/02/how-grandma-see.html (usability psychology ux interface)
 [] Extenuating Circumstances – SXSW 2008: Creative Collaboration: Building Web Apps Together http://danhon.com/2008/03/11/sxsw-2008-creative-collaboration-building-web-apps-together/ (generalism design organisation yesyesyes)
 [] napkin vs. towel http://mike.teczno.com/notes/napkin-vs-towel.html (design sustainability environment technology)
 [] Raph Koster's Home Page http://www.raphkoster.com/gaming/moore.shtml (design mmorpg games creativity)
 [] russell davies: pre-experience design http://russelldavies.typepad.com/planning/2008/04/pre-experience.html (experience design iphone advertising)
 [] Color + Design Blog / All 120 Crayon Names, Color Codes and Fun Facts by COLOURlovers http://www.colourlovers.com/blog/2008/04/22/all-120-crayon-names-color-codes-and-fun-facts/ (color crayons design inspiration)
 [] Science Museum - Visit the museum - Dan Dare & the Birth of Hi-tech Britain http://www.sciencemuseum.org.uk/visitmuseum/galleries/dan_dare_and_the_birth_of_high-tech_britain.as ... (exhibition design history comics)
 [] iPhones trickle into the enterprise http://www.computerworld.com/action/article.do?command=viewArticleBasic&articleId=318062&sou ... (iphone design blackberry mobile)
 [] peterme.com :: Locating value in interaction design consultancies http://www.peterme.com/?p=615 (design advertising marketing moneyforcontent)
 [] Mod DB - Play something different http://moddb.com/ (games mods pc free)
 [] Timeframe http://stephencelis.com/projects/timeframe#example_information (javascript calendar date prototype)
 [] Great Map http://greatmap.blogspot.com/ (maps design visualization tools)
 [] Simon Heys » Word Clock http://www.simonheys.com/wordclock/ (mac macosx typography screensaver)
 [] iPhoneMinds - MindComet - iPhone Development http://www.iphoneminds.com/ (iphone blog webapp guide)
 [] GameDevBlog http://www.gamedevblog.com/page/2/ (games design play software)
 [] “I brought a desk with me, it’s really cool.” - istartedsomething http://www.istartedsomething.com/20070502/microsoft-ciw-digidesk-demo/ (desktop cool microsoft interface)
 [] Wordpress Magazine Theme Released » Darren Hoyt Dot Com http://www.darrenhoyt.com/2007/08/05/wordpress-magazine-theme-released/ (design themes wordpress theme)
 [] Humanized > Weblog: Ten Ways to Make More Humane Open Source Software http://humanized.com/weblog/2007/10/05/make_oss_humane/ (usability opensource design interface)
 [] Subtraction: If It Looks Like a Cow, Swims Like a Dolphin and Quacks Like a Duck, It Must Be ... http://www.subtraction.com/archives/2007/1019_if_it_looks_.php (design usability enterprise business)
 [] Principles Of Effective Web Design | How-To | Smashing Magazine http://www.smashingmagazine.com/index.php/2008/01/31/10-principles-of-effective-web-design/ (usability design webdesign tips)
 [] IA One Sheeters http://www.iaonesheeters.com/iaonesheeters.asp (ia ux usability testing)
 [] Helping users retell experiences (Leapfroglog) http://leapfrog.nl/blog/archives/2007/10/31/helping-users-retell-experiences/ (story interaction emergent ia)
 [] Tasty Data Goodies - Swivel http://swivel.com/ (statistics data analytics charts)
 [] technology is what makes us human - tim hunkin http://timhunkin.com/a118_technology_is_human.htm (tools technology art education)
 [] Books for web people recommended by FatDUX http://www.fatdux.com/resources/web-books.html (usability ia webdesign ux)
 [] Habitat Chronicles http://www.fudco.com/habitat/ (games design community blog)
 [] Gamestudies - Issue 0601, 2006 http://gamestudies.org/0601 (games research gaming journal)
 [] adaptive path » 90% of all usability testing is useless http://www.adaptivepath.com/ideas/essays/archives/000328.php (usability accessibility experiencedesign testing)
 [] A List Apart: Articles: Understanding Web Design http://www.alistapart.com/articles/understandingwebdesign (typography design zeldman article)
 [] Structure and Interpretation of Computer Programs http://mitpress.mit.edu/sicp/full-text/book/book.html (books programming scheme lisp)
 [] Wonderland http://www.wonderlandblog.com/ (games design blog creativity)