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 [] Game Studies http://www.gamestudies.org/ (games research journal design)
 [] XEODesign: The 4 Fun Keys http://www.xeodesign.com/whyweplaygames.html (psychology games research usability)
 [] Ludology.org - Videogame Theory http://ludology.org/index.php (games videogames theory research)
 [] the DAEDALUS PROJECT: MMORPG Research, Cyberculture, MMORPG Psychology http://www.nickyee.com/daedalus/ (psychology community research culture)
 [] GUIdebook: Graphical User Interface gallery http://www.guidebookgallery.org/ (design usability gui reference)
 [] Arthur and Marilouise Kroker http://www.krokers.net/ (media theory technology kroker)
 [] Essay: Against technology as "applied science" http://www.creatingtechnology.org/eng/apply.htm (science theory technology sts)
 [] Myth Today http://carbon.cudenver.edu/~mryder/itc_data/barthes/myth_today.html (theory author)
 [] Society of Control http://www.nadir.org/nadir/archiv/netzkritik/societyofcontrol.html (philosophy deleuze contemporary academic)
 [] Pacific Centre for Technology and Culture http://www.pactac.net/pactacweb/web-content/home.html (media culture theory philosophy)
 [] Richard A. Bartle: Players Who Suit MUDs http://www.mud.co.uk/richard/hcds.htm (games design research mud)
 [] Till Derrida do us part http://harpers.org/archive/2002/08/0079269 (criticaltheory marriage satire theory)
 [] SOCIOLOGIES OF CULTURE http://ssr1.uchicago.edu/PRELIMS/Culture/cumisc1.html (sociology culture anthropology theory)
 [] AVANT GAME by Jane McGonigal http://www.avantgame.com/index.html (media games social blogs)
 [] Play’s Republic http://ludic.colophon.org/ (games ludology theory gaming)
 [] Semiotics of SimCity http://www.firstmonday.dk/issues/issue4_4/friedman/ (games semiotics history theory)
 [] Kotaku, the Gamer's Guide http://www.kotaku.com/ (games blog gaming videogames)
 [] Roughtheory.org http://www.roughtheory.org/ (philosophy literature theory left)
 [] The Johns Hopkins Guide to Literary Theory and Criticism http://litguide.press.jhu.edu/ (literature theory english reference)

 [] anayram's bookmarks on del.icio.us http://del.icio.us/anayram?url=http%3A%2F%2Fwww.kotaku.com%2F&title=Kotaku%2C%20the%20Gamer%E2%8 ... (games theories studies videogames)
 [] Department of Comparative Studies, Religion, and Film/Media Studies http://www.humanities.ualberta.ca/comparative_studies/ (comparatism media comparative education)
 [] Critical Art Ensemble http://www.critical-art.net/index.html (theory thesis politics net.art)
 [] The Lifecycle of Memes http://www.aleph.se/Trans/Cultural/Memetics/memecycle.html (meme culture relationship social)
 [] GAM3R 7H30RY http://www.futureofthebook.org/gamertheory/ (games gaming books videogames)
 [] Elements of Semiology http://www.marxists.org/reference/subject/philosophy/works/fr/barthes.htm (philosophy theory semiotics thesis)
 [] Game Design as Art Practice http://www.artpractice.blogspot.com/ (games courses syllabi ludic)
 [] An Introduction to Graph Algorithms http://www.cs.auckland.ac.nz/~ute/220ft/graphalg/graphalg.html (course algorithms science girth)
 [] Will the Humanities Save Us? Stanley Fish, New York Times Blog http://fish.blogs.nytimes.com/2008/01/06/will-the-humanities-save-us/index.html (literature philosophy liberalarts pragmatism)
 [] Toward a Theory of Interactive Fiction http://nickm.com/if/toward.html (if fiction games media)
 [] The collected game design rants of Marc LeBlanc http://algorithmancy.8kindsoffun.com/ (design theory games gaming)
 [] The Meilahti School http://www.saunalahti.fi/~hohakkar/meilahti/index.html (rpg ludology theory)
 [] text.essays.links.Intersections of Art, Technology, Science & Culture http://userwww.sfsu.edu/~infoarts/links/wilson.artlinks.texts.html (essays resources theory technology)
 [] DOAJ: Directory of Open Access Journals http://www.doaj.org/ (research science reference directories)
 [] The Forge - Index http://www.indie-rpgs.com/forum/ (games design rpg forum)
 [] Skotos Articles http://www.skotos.net/articles/ (articles games rating rpg)
 [] The collected game design rants of Marc LeBlanc http://www.8kindsoffun.com/ (design games gamedesign theory)
 [] Theory of Constraints http://theoryofconstraints.blogspot.com/2007/07/multi-tasking-why-projects-take-so-long.html (multitasking development projects work)
 [] Fibreculture Journal http://journal.fibreculture.org/ (media criticism journal research)
 [] Imagining the Tenth Dimension - A Book by Rob Bryanton http://www.tenthdimension.com/ (physics science theory books)
 [] Formal Bayesian Theory of Surprise Home Page http://ilab.usc.edu/surprise/ (surprise narrative theory)
 [] Game Theory .net - Resources for Learning and Teaching Strategy for Business and Life http://www.gametheory.net/ (economics games education theory)
 [] PlasmaFire.org - Video Game Science HQs http://www.plasmafire.org/ (resources games research science)
 [] .brain http://www.dot-brain.com/ (games ludology blog theory)
 [] The Library at nothingness.org http://library.nothingness.org/ (archives anarchism articles activism)
 [] Emily Short's Interactive Fiction Page http://emshort.home.mindspring.com/index.htm (if ludics readings mud)
 [] Stevey's Blog Rants http://steve-yegge.blogspot.com/ (google blogs programming tech)
 [] "Why do game characters look so creepy?", Clive Thompson. http://www.slate.com/id/2102086/ (design videogame theory gaming)
 [] Game Theory (Stanford Encyclopedia of Philosophy) http://plato.stanford.edu/entries/game-theory/ (games philosophy economics encyclopedia)
 [] A Periodic Table of Visualization Methods http://www.visual-literacy.org/periodic_table/periodic_table.html (visualization reference design tools)
 [] curriculum theory and practice - infed http://www.infed.org/biblio/b-curric.htm (pedagogy theory reference mscel)
 [] Don't invent, evolve | Economist.com http://www.economist.com/science/tq/displaystory.cfm?story_id=10202662 (evolutionism invention hacker theory)
 [] DNA seen through the eyes of a coder http://ds9a.nl/amazing-dna/index.html (programming dna biology science)
 [] Mieke Bal's website http://www.miekebal.org/index.php?id=1 (interdisciplinarity scholarship narratology theory)
 [] IF Theory Book http://www.iftheory.com/ (theory interactivefiction writing if)
 [] http://www.businessweek.com/innovate/di_special/20070813thepowerof.htm http://www.businessweek.com/innovate/di_special/20070813thepowerof.htm (games research businessweek videogames)
 [] http://www.litsci.org/ http://www.litsci.org/ (literature science theory culture)
 [] Academic ADL Co-Lab: Initiatives/Papers: Games and Professional Practice Simulations (GAPPS) http://www.academiccolab.org/initiatives/papers.html (games education adl research)
 [] Slashdot | How Craigslist is Keeping up Internet Ideals http://slashdot.org/article.pl?sid=06/12/12/1511257 (toread money business theory)
 [] Gambit Game Theory Analysis Software and Tools http://econweb.tamu.edu/gambit/ (economics algorithms library visualization)
 [] [quant-ph/0208069] An introduction to quantum game theory http://arxiv.org/abs/quant-ph/0208069 (games quantum theory)
 [] Handbook of Applied Cryptography http://www.cacr.math.uwaterloo.ca/hac/ (security cryptography mathematics book)
 [] katherine interface http://www.katherineinterface.com/ (games psychology research people)
 [] stan allen text http://www.hum.ku.dk/visuelkultur/efteraar2002/digvis/allenfieldcondition.html (architecture theory emergence thesis)
 [] I Have No Words & I Must Design http://www.costik.com/nowords.html (games design gamedesign writing)
 [] defmacro - The Nature of Lisp http://www.defmacro.org/ramblings/lisp.html (lisp programming tutorial xml)
 [] LARP Wiki: HomePage http://www.larpwiki.org/ (larp wiki resource rpg)
 [] RPG Theory http://www.indie-rpgs.com/forum/index.php?f=4&sid=682488bb39b339025630c0bc722c434c (forum theory roleplaying)
 [] Graph Theory http://www.math.uni-hamburg.de/home/diestel/books/graph.theory/ (graph books math research)
 [] Ragel State Machine Compiler http://www.cs.queensu.ca/home/thurston/ragel/ (programming parsing algorithms opensource)
 [] Martin Ryder http://carbon.cudenver.edu/~mryder/ (education theory instructionaldesign psychology)
 [] Olia Lialina: Vernacular Web 2 http://contemporary-home-computing.org/vernacular-web-2/ (article culture design history)
 [] Gamasutra - Persuasive Games: Why We Need More Boring Games http://www.gamasutra.com/view/feature/1417/persuasive_games_why_we.php (design videogames theory game)
 [] E-Crit: Digital Media, Critical Theory & the Humanities (really great book) http://www.e-crit.com/ (media criticism newmedia cct)
 [] A brood comb » Blog Archive » Online videos of philosophical lectures http://broodsphilosophy.wordpress.com/2006/06/15/online-videos-of-philosophical-lectures/ (philosophy video education psychology)
 [] Marxists http://www.marxists.org/ (philosophy politics history literature)
 [] Structure and Interpretation of Computer Programs, Video Lectures http://swiss.csail.mit.edu/classes/6.001/abelson-sussman-lectures/ (video lisp programming lectures)
 [] Crooked Timber http://www.crookedtimber.org/ (blog politics philosophy academic)
 [] Trading Agent Competition - Home http://www.sics.se/tac/page.php?id=1 (competition trading stocks finance)
 [] Game Theory by David K http://levine.sscnet.ucla.edu/general/cogsci.htm (theory games)
 [] design philosophy papers - homelessness http://www.desphilosophy.com/dpp/dpp_journal/journal.html (urban philosophy design society)
 [] Marie-Laure Ryan http://lamar.colostate.edu/~pwryan/indml.htm (research narrative narratology theory)
 [] Graphic Tales http://ulcercity.blogspot.com/ (illustration design cartoons blog)
 [] Clay Shirky's Internet Writings http://www.shirky.com/ (politics blogs economics media)
 [] Jog - The Blog http://joglikescomics.blogspot.com/ (comics reviews blogs manga)
 [] Game Studies - A Meaningful Read: Rules of Play reviewed http://www.gamestudies.org/0401/jarvinen/ (games review theory)
 [] journal for computer game culture http://www.eludamos.org/index.php/eludamos/issue/view/2/showToc (culture gaming games journal)
 [] Notes for Cyborg Manifesto http://www.terrisenft.net/students/readings/manifesto.html (theory history cyberpower reference)
 [] Lev Manovich http://www.manovich.net/ (media culture cinema collective)
 [] Transformative Works and Cultures http://journal.transformativeworks.org/index.php/twc (journals fanfic media theory)
 [] Game Studies 0102: Playing With Players. By Torill Mortensen http://www.gamestudies.org/0102/mortensen/ (literature games research representation)
 [] Reconstruction 6.1 (Winter 2006) http://reconstruction.eserver.org/061/contents.shtml (games culture research analysis)
 [] cyborg manifesto 2.0 http://www.cyberartsweb.org/cpace/theory/hoofd/index.html (gender cyborg haraway hypertext)
 [] www.gamephilosophy.org http://www.gamephilosophy.org/ (games philosophy conference events)
 [] Game Studies 0101: Ryan: Beyond Myth and Metaphor: The Case of Narrative in Digital Media http://www.gamestudies.org/0101/ryan/ (narrative art interactive media)
 [] Kongregate: Play Understanding Games: Episode 1 http://kongregate.com/games/pixelate/understanding-games-episode-1? (interactivity rules representation videogames)
 [] Eludamos. Journal for Computer Game Culture http://www.eludamos.org/index.php/eludamos (games journal videogames academic)
 [] TheweleitWiki | Main / Seminar http://webuser.fh-furtwangen.de/~fetzner/wiki/pmwiki.php?n=Main.Seminar (fuwa media knowledge social)